well, the server runs best in 1.12.2 and 1.15 would cause even more lag, if 1.16 is more optimized (which I highly doubt,) he may switch it.
Noobcrew made a mention about it in another post towards the beginning of May. You can read it in the link below. I hope it helps you understand more of how he is thinking. Skyblock Update - May 8th, 2020 | Skyblock Forums
Essentially, the main reason is lag. After 1.8, they stopped caring about lag as much. As with the link cyk sent, the server could handle hundreds more players on 1.8. 1.14 would be horrible, and at this point lag is starting to get better with 1.15 and 1.16. But ya, basically, you wouldn’t want to play skyblock on 1.14. Oh gosh I can imagine it
Technically for most things as ilmango explained in his testing video of 1.12/1.13/1.14 video he demonstrated the different types of lag. For instance flying machine behave a lot better in 1.14, then they do in 1.13 and 1.12. 1.13 had the worst lag for flying machine getting only 15 tps per second, with 1.14 getting a whopping 400 ticks per second. 1.12 only does well for two devices, piston machines and beacons are the only two redstone devices that do better. Redstone dust behaves better in 1.13 as well as repeaters, Redstone in general in 1.12 update is very bad in terms of performance so if you want to use redstone devices your better off switching to 1.13. Here is the breakdown for lag for different versions in 1.12/1.13/1.14 in mango video. Bear in mind this video is based off the old 1.14 pre release and not the 1.14.4 version, which is a lot better then 1.14. 1.15.2 is better then 1.14 update by far improvement. Here is another video that proves the difference between 1.14 vs 1.15 tnt performance. Also here is a tnt explosion difference between 1.12 and 1.15 versions. TNT LAG TEST! 1.12 vs 1.15 Prerelease! - YouTube Technically not true for everything for some cases the lag is bad. Here is how to make 1.15.2 to have less lag: and here is another one too: The main problem is the longer they delay upgrading the harder it is going to be to upgrade to the new build and at that time they might eventually lose plugin support for playing skyblocks on older versions 1.12 and older. So it is a balancing act. The other problem is you lose access to certain feature benefits such as water logged trap doors, soul sand elevators, and magma elevators, increased farm speed with wheat using bees, pigling trading, more colorful nether, etc. Also here is a look of the features you miss out on.
So tl;dr is that if the server were to be updated to 1.13+ the lag would become worse and unbearable and the server wont be enough to handle that amount of players.
Yes, some lag is better, and that is what is being worked on in 1.15 and 1.16, but it would still be wayyyy worse. It’s like a 1 step forward 2 steps back thing
There's a few issues. One is it would take a long time to transition as the plugin is very accustomed to 1.12.2 right now. Also tnt is disabled, although I do agree some of the newer features would be very fun to use. Also this server uses pistons and beacons a LOT. Often in combinations or in piston doors, which would cause heavy lag to the server. Thank you for the anti-lag videos though, I think the developers might want to see that if they decide to transition to 1.15.2 or higher. Honestly I would really like to update the server, but it would take time and it would require precise knowledge of the newer updates. Some of the stuff I would really like to use are. (Honey blocks, better water elevators, piglins, blackstone, and a whole lot more.) (Bees are kinda glitchy right now so I don't think we can get a new update until Mojang or someone else figures out a way to fix their glitches.)
It's due to stability (as others have probably stated) and 1.12.2 is the most stable version since 1.8. Noobcrew doesn't plan on updating anytime soon. This won't make any difference because they're already illegal.
I don't think you've ever really looked at owning a server. I'm fairly certain they know what they can (and can't) do - at the moment the only 1.12.2 server that's achieved more than 200 players on at the same time is 2 bools 2 tools, and they keep a stable 10.5 tps. Not good if you like playing here
Noobcrew stated the following in a recent update thread: In short, anything more updated than 1.8.8, and 1.12.2 especially, is less secure and poorer performance. The TNT links are irrelevant for this server as TNT explodes is turned off anyway. Yes, lag is an issue for Skyblock, but isn't a key factor when talking about different versions.
FPS and lag are much different things, lag is simply the ram cutting short, and FPS shortage is just the GPU being overloaded.
Fps and framerate lag are clientside issues not serverside. Yknow, this is actually a good way to put it. I’d put a whole explanation here but its currently 1:15 am and I need to fix up my sleep schedule.
The nether update isn't even out on any versions yet. That's a snapshot feature- may appear in the 1.16 update.