Edit: Removed complaint of voting/submission threads getting hidden/locked I think it's worth having a discussion over what makes a good shortlist. I think there are three aspects: 1) It should not be possible for any winning heads to share qualities other than artistic style with the other winning heads. This would make a more diverse and well-rounded end result. 2) It should not be possible for more than 2 winners to come from the same player. Maybe someone is a pixel artist that's just built different, but that doesn't mean they should just steamroll the competition. 3) Be transparent. If you are going to have a system implemented, it only helps if the players understand. That way they can make heads that have a better chance of being accepted, and people will be less inclined to give you s*** if you explain how you try to make it balanced. The best way I can think to achieve this is to state these principles and how the shortlist will be determined in the original post. Then, after players have submitted their heads, make voting groups of 3 based on theme. The winner of each group would become a winning head. Example: Noobcrew heads animals (bat, cat in a basket) objects (haunted house/cauldron) pumpkins death (skulls/grave) miscellaneous (some don't fit a certain theme) Lastly, because you have these groups, it becomes easy to make sure a player cannot have more than 2 winning submissions. Just don't add their heads to more than 2 groups. I'm not gonna sit here and pretend that it should be so easy and staff are incompetent. In truth it's hard to please the entire community. A lot complain about the staff being too controlling of the final result, but I think that almost always comes with criticism of fairness. If staff can document their effort to conduct these competitions fairly, I think most everyone would be quite happy.