improvements for /ma j

Discussion in 'Other/Uncategorized Suggestions Archive' started by Bitterbal, Jan 23, 2014.

  1. Krissy
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    Krissy Stray Kids everywhere all around the world Administrator Discord Administrator Premium Premium

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    All i want is zombies in MA. The wolves are cute and shouldnt be in MA, except for archers dogs. But having wolves there and that glitch helps a lot of skyblockers. so idk, add zombies and their babies.

    All im saying is, MA is just a game and should not be taken too seriously. its mainly to get non donors to play and gain resources they my not be able to get like donors can, and donor class is there to help them. That is why you only get 1 grass every 10 rounds (sometimes more). If you make MA harder, you are making it harder for the non donors to play, and thats really unfair. Not everyone are good MA players and they just want to get some grass. With the armour non donors get, harder mobs would just crumble their chances (the ones who play). So im saying the improvement to MA should be getting people out of the corners, rather than changing too much the mobs and the classes.

    Also bring tnt back, those intense skelly build ups are intense :p
     
  2. LMurph007
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    LMurph007 Experienced Member

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    It never works though
     
  3. TheRedJello
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    TheRedJello Well-Known Member

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    I fully agree with this, I also think that the arena should contain less then well... A flat area? And then again, it is a mob arena so I see why there isn't like forts and hills. :p
     
  4. Bitterbal
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    Bitterbal Member

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    yh u have a point
    i agree whit you that making it harder is not good for all off us

    and i wish i was there whit the tnt :( i only joined the server a bit longer then a month
     
  5. Bitterbal
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    Bitterbal Member

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    oops dubble post
     
  6. Bdarkslayer
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    Bdarkslayer Senior Member

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    I agree with the fact of it being harder/ I also think that the players that hide in the corners and collect rewards should not receive any rewards. The value of the reward should be based upon how many mobs you have killed. I believe it should be harder to challenge us and make the people in the corner FIGHT
     
  7. TheRedJello
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    TheRedJello Well-Known Member

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    Replace the glowstone with lava. ;D
     
  8. Bdarkslayer
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    Bdarkslayer Senior Member

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    Haha so true.
     
  9. TheBowler_Plays
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    TheBowler_Plays Active Member

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    Yeah You have such a good point and I should be unbanned and then I could play ma when and if it is better
     
  10. Jaune-Arc
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    Jaune-Arc Active Member

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    Honestly, hunger is your worst enemy in the Mob Arena. The fact that if you walk around and actually fight mobs, you won't have enough food to last 100 rounds.
    Well, unless you're playing Hellblock mob arena, then you'll just get nuked into oblivion.
     
  11. SWmaster16
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    SWmaster16 Member

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    I DO AGREE
     
  12. Bdarkslayer
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    Bdarkslayer Senior Member

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    I disagree with you, the first round that you lose hunger is in the second or third round. You really don't lose hunger until the 30th round. The normal hunger rules definitely do not apply to /ma j
     

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