A Solution to all the over sized crop hopper farms being built. Stop limiting ways we earn money? Since the update so much has increased in prices in the /shop, crop hoppers stopped players being able to visit other people's islands and shop and support other islands. This has since reduced players enjoying other people's builds. There's no reason to visit an island because there's no profit shops to earn an income from. Crop hopper tax was meant to go back in the raffle pot, what's happened to that? It now just deletes income every 20 minutes with smaller farms suffering due to it. New players are paying 80k for a crop hopper that won't pay off for months maybe more when tps is at low. Then they get taxed like 500 from 1100, meaning they earn even less if they build bigger farms. Clearly the answer isn't to make every player build island sized crop farms. Because the hoppers auto sell players are having to build more resource using redstone crop farms doubling the farms being loaded at any time. Players are building giant farms because we keep being limited on our incomes. Some on the Survival server may disagree and say we have things too easy, but the reality is the opposite. Then let's add that vote rewards have been more than halfed. I support not receiving in game rewards if you vote offline, but voting online used to give us rewards for all servers. Meaning players could enjoy both servers instead of building huge farms on one. We could trade balances across the server again, the survival server currently gaining so much grass that its becoming worthless. But selling it to eco for large costs due to balances on eco being rare and lower than average. Eco is suffering greatly due to income shortages, meaning there's less fun builds and the same 7x7x32 chunk crop hopper farms. Which clearly aren't helping the strain were suffering from daily. I'd ask that if we can have cross server rewards again, so eco players can sell survival grass, and survival can sell eco their balances Earned from voting for all three servers. Giftcard trades have died out too, as players have limited balances. Which means that less trades are happing across servers. On the eco trade channel discord, its the same adverts day after day, on survival channel, the same. What else can be done to help eco players have a disposable income to build better with, and rely less on resource draining farms?