Economy Update - January 20, 2019

Discussion in 'Economy' started by Leeeroieee, Jan 20, 2019.

Thread Status:
Not open for further replies.
  1. Leeeroieee
    Offline

    Leeeroieee Developer and Staff Manager Premium

    Staff Manager Administrator
    Messages:
    1,474
    IGN:
    Leeeroieee
    • Previous per-chunk limits on pistons, dispensers, droppers and hoppers have been replaced with a new island limits system to help reduce lag
      • Players are allowed up to a certain amount of hoppers and spawners, depending on the size of their island
      • Players are shown a counter whenever they place or break spawners or hoppers so they can track their usage
      • If an island is over its allowed limit of hoppers or spawners, they will operate much more slowly until they are brought within allowed limits, for best results, stay within the allowed limits
      • Island owners and coop members can use the /limits command to check their island's limits and counts
    • The island /level command has been rewritten and optimized, it now runs in real-time with very little lag
    • The code that shows players island welcome messages when they move across island boundaries has been optimized to reduce the number of calculations and database lookups needed to determine whose island a player is on
      • This should help reduce lag, especially when there are large numbers of players online
    • Whenever obsidian forms on an island, the owner and coop members within 24 blocks of the obsidian will receive a notice informing them how to get their lava back, if they are within 24 blocks of the obsidian.
      • This should help new players who make a mistake when making a cobblestone generator
    UPDATE:
    • There are a few known issues with the update that we are working to resolve:
      • Players may receive multiple copies of island greetings messages. This has been fixed in development and will be resolved the next time the server restarts.
      • Changes to island limits due to purchasing an island expansion do not take effect until the island has been unloaded for at least 10 minutes. This has been fixed in development and will be resolved the next time the server restarts.
      • We have identified a major discrepancy between island levels calculated by the old new /level command given identical islands and block value settings. This is unintentional, and are investigating further. We hope to have a fix in place in time for the next scheduled server restart. Thanks everyone for your kind patience and understanding as we work to fix the problem. <3
    FINAL UPDATE:
    • The bug with the island leveling code has been fixed in development. We've verified that the island levels now match exactly between the old and new versions of the leveling code, except for bugs in the old version which calculated island boundaries incorrectly. The fixes have been pushed to the economy and skyblock servers and will take effect the next time the servers restart.
     
    Last edited: Jan 20, 2019
  2. Frxxxn
    Offline

    Frxxxn Helper Staff Member Premium

    Helper
    Messages:
    1,028
    IGN:
    Frxxn
    This is so useful! Thanks for this update and for everything.
     
  3. flint_the_bard
    Offline

    flint_the_bard Member

    Messages:
    32
    Leeeroieee did eco get the hopper speed increase like skyblock ?
     
  4. Leeeroieee
    Offline

    Leeeroieee Developer and Staff Manager Premium

    Staff Manager Administrator
    Messages:
    1,474
    IGN:
    Leeeroieee
    I think it was just /skyblock, but I ask Noobcrew.
     
  5. lilCupcakeFreak
    Offline

    lilCupcakeFreak Active Member

    Messages:
    369
    IGN:
    Lilcupcakefreak
    great updates for both servers! Thnx a lot!
     
  6. Monster_Sparklez
    Offline

    Monster_Sparklez Yee yee Bubba Premium Premium

    Messages:
    1,616
    IGN:
    Monster_Sparkles
    Thanks lee your the best
     
  7. flint_the_bard
    Offline

    flint_the_bard Member

    Messages:
    32
    still moving 2 items at a time so we got limit but no increase to help move items faster :p
     
  8. m0gliEz
    Offline

    m0gliEz Active Member

    Messages:
    61
    IGN:
    m0gliEz
    Per chunk limits for pistons was much needed on /economy. This will make a big difference for sure!
     
  9. Vleddertjhu
    Offline

    Vleddertjhu Active Member

    Messages:
    182
    What happend to the island levels? Our coop level is now 24 and was 2600 ??
     
  10. Jim-sb
    Offline

    Jim-sb Active Member

    Messages:
    658
    Also- /level is returning an error message " An internal error occurred while attempting to perform this command"
     
  11. BertBerry
    Offline

    BertBerry Senior Member

    Messages:
    8,800
    IGN:
    BertBerry
    Thanks alot Leee!
     
  12. Leeeroieee
    Offline

    Leeeroieee Developer and Staff Manager Premium

    Staff Manager Administrator
    Messages:
    1,474
    IGN:
    Leeeroieee
    In addition to level points, certain blocks also have a limit of how many can count toward the total. This ensures that players don't simply find the cheapest block that provides the highest island level, and build a solid cube of it. Once the limit is reached, any further blocks of that same type have no effect on the island level.

    Due to a bug, the previous version of the command failed to enforce those limits. This is why in the past players were able to accumulate vast island levels from naturally forming blocks such as ice or vines, since the intended limits for these blocks were ignored. The updated version respects the per-block-type limits set by Noobcrew.
     
  13. Super_Dave1236
    Offline

    Super_Dave1236 Active Member

    Messages:
    110
    What blocks are limited and what is the limit before they no longer count?
     
  14. Leeeroieee
    Offline

    Leeeroieee Developer and Staff Manager Premium

    Staff Manager Administrator
    Messages:
    1,474
    IGN:
    Leeeroieee
    None right now. Previously stone bricks and netherrack each had a 1000 block limit, but I removed the cap since they were not being enforced before.
     
Thread Status:
Not open for further replies.

Share This Page