I went ahead and updated Traumatophobia's Custom Skyblock Forge Mod to include some bug fixes, typos and new features. This mod is for Minecraft version 1.12.2 and you must have forge version (1.12.2-14.23.4.2705) installed to use it. You also must remove any previous version of skyblock mod. Direct Link to Forge Installer for 1.12.2 https://maven.minecraftforge.net/net/minecraftforge/forge/1.12.2-14.23.4.2705/forge-1.12.2-14.23.4.2705-installer.jar Increased /autofix duribility threshhold from 10% to 30% Increased /autoadvert from default 2 minutes to 5 minutes. Added some new toggle features /ToggleAdvancement - Turns off advancement notifications in chat /ToggleBans - Turns off staff ban notifications in chat /tbans /ToggleGround - Turns off clear lag notifications in chat /tground /ToggleJoins - Turns off the welcome msg for new player joins /tjoins /ToggleLucky - Turns of lucky rewards in chat /tlucky /ToggleRarecrate - Turns off rare crate key notifications in chat /trare /ToggleSkychat - Turns off Skychat hover game notifications in chat /tsc /ToggleSpawned - Turns off spawned mob notifications in chat /tspawned Reduced time from 60 seconds to 30 seconds for the /autospawnmob command. Added more mobs to /autospawnmob rabbit parrot ocelot Download: Skyblock & Economy Mod-2.0.jar Google Drive Download: SkyblockMod-1.7.jar Google Drive Download: Economy Mod 1.7.jar Google Drive Forked Version of Skyblock mod for forge. Economy Edition 1.7 -removed unused skyblock features. -various fix's and updates. Source Code: GitHub - m0gliE/SBMod: Custom Forge Mod for Skyblock.net Server Click the Spoiler to see all the commands.
It's /toggleafk and /tsbafk Both of these had prior bugs before, it has to do with the auto response chat cooldown methods. I wouldn't even use the option right now and they both should be removed in a following version. Somebody could potentially get you kicked for auto-spamming multiple afk responses. Either I completely remove the option since it didn't work before, or I can try increasing the response time threshold.
1.7 is the mod version, updated from Trau's v1.6. It does not represent the actual Minecraft version, in which case, is for MC 1.12.x
Although it should still run okay on previous versions to an extent, however, I haven't tested it. Do you need it to run on a previous version of Minecraft? If so, I could compile a version for say, 1.11?
The /autobuy works for the Skyblock Survival server. This mod is not for the Economy server. Many of the functions like /autospawnmob /enchantall etc. will not work as well. Hence the name "Skyblock Mod" A separate "Economy Mod" would need to be written that would include commands and functions primarily for Economy.
I would LOVE to use this, but I run 1.11. Is there any way you'd be able compile the mod for that version? And is this forge compatible
Yeah I can do that, give me a day and i'll post it up under the current one. And yes it's a forge mod.
Porting this over to 1.11 would limit many of the features that the mod has to offer. There is no support in 1.11 for many of the @Override java commands used, I would highly suggest updating your version to the more stable 1.12.2 which allows more versatility and has better compatibility for javascript code.
The command for /autobuy now buys 2 lottery tickets instead of 1. I will add a new prefix so users can choose between /autobuy 1 or /autobuy 2 since there have been requests for both options.
Oh wow just saw this... This is amazing! So many skilled people in skyblock. m0gliEz you continue to amaze me every day