Persuasive writing- Benefit of video games IGN: Skytrade Prize: net When video games were first invented in 1958 no one would have thought that in the future it could be a useful form of therapy, or a form of exercise for certain disabilities. Video games have been taking over our lives since then. There is a misconception that video games only promote violence, senseless entertainment and a complete waste of time taking people away from more worthwhile pursuits, for instance, playing outdoor games and sports. In reality it has been proven that it can be beneficial to all ages. Video games are very addictive but properly managed it can even assist in addressing motor skills and help those with autism. Many people argue that video games are bad for social interaction. I beg to differ. Playing video games online is also another way of helping those socially inept to make friends online as some are incapable of personal contact. In this way they can form new friendships in any part of the world; take for example, without the access of technology a good friendship may never exist. In this manner, eventually the participants make an effort to meet up and forge new alliances which may even lead to a lifetime of commitment. Another aspect of video games is the ability to think. A great number of video games require fast thinking, skills and common sense. This have been known to assist people regardless of age, with physical and personal issues. It facilitates eye and hand coordination as well as improving the short term memory of recalling dates, times etc. Research has also identified that these games help dyslexics with recognition of words and understanding. Video games are good for your brain especially for the older category, and it has been shown that it may slow the aging process using mind games. Another important point is that video games help ease pain and reduce stress as the intensity of the game progresses it takes your mind off of your problems. When "video games" are mentioned parents don't look past the educational value that these games can be a powerful instrument to attain specific skills when they enter the workforce. Video games in the educational system can improve the students learning experiences. For all the above reasons, video games are good for us physically and mentally. In conclusion video games, for example, Minecraft stimulates the mind, facilitates our co-ordination. With Minecraft, different scenarios can be crafted. The actions here are fast-paced, therefore the gamers need a degree of intense concentration and focus; they need to be nimble in their movements to accomplish their goal! It is my belief that video games are the future and will continue to be an asset to everyone, young and old. lol I did this instead of my homework Thanks for reading
Persuasive Writing - The Benefits of Video Games. IGN: Rolly_Pro Prize: For .NET The benefit of the video games? I wouldn't call it exactly benefit I would say that it gives you a hand in real life. I wouldn't encourage you to play video games non stop as that is not good for your eyes and it gets you tired as well as angry. There is millions of video games around the entire world with different concepts and different strategies. In this essay I will talk about specif video game, because If I start talking about every single game and strategy every game has, the essay will be endless. Minecraft: Minecraft is a game which is based on building and mining. This specific game learns you how to construct buildings. When building in Minecraft you can come up with different designs which when you grow up can use to create a building in real life. Also Minecraft shows you what it is to live in the woods, alone. Therefore the game shows you the basic materials such as Iron Ore (e.g. Diamond Ore, Gold Ore, Coal ), It shows you with what type of pickaxes you can mine it and with which you cannot. There are Hostile mobs which I personally think they were added to give a little frustration to the player. I know video games is a debate in real life for a long period of time. Some say video games are bad, because he/she gets antisocial and some say video games are good ( not all ), because their learn him things they can do in real life. Of course there is Pros and Cons about video games. There are types of video games that learn you how to kill/ murder someone and that will not teach you anything, because I doubt you will have to fight 2 Robots in real life or something like that. I know this is a short essay but I think that is enough to show the benefit on the video games. Best Regards, Rolly
Video games have been argued about for decades. Some people have argued that video games are linked to violence. However, new research shows that video games can be used for therapeutic purposes, exercise, stress relievers, positive interactive learning, hand eye coordination, and different types of patient treatment for people all around the world. When playing video games, the coordination and concentration can physically, socially, and mentally benefit the user. Research today shows that certain video games can reduce fat and therefore promote weight loss. Other sources state that doctors have instructed parents to let their children play video games to help control focus. It is found that video games can improve hand eye coordination and have been used for rehabilitation of wounded soldiers. Gamming has developed in technology, and created many new positive effects. Over the years video games has become popular, the history of gamming continues all the way back to board games, new equipment has created constructive and entertaining learning experiences. Video games are used to improve physical health. Playing video games does not mean being inactive. New and improved video games involve and incorporate different types of movement in the actual game. Certain video games can reduce fat causing global weight loss (Recio 143). By turning game systems into exercise, new generation games draw people into activities and get heart rates pumping. Schools have incorporated video games into part of their physical education program. Children’s waists lines have gone down by inches due to playing video games in gym class. In gym, the machines teach things like balance, timing, and coordina... ..e dealing with technology everywhere and their whole lives. Video games help make kids feel comfortable with technology. Video games now provide a fun and social form of entertainment and are used all over the world for positive effects. Gaming has had positive effects on aiding weight loss, improving the efficiency of visual skills, controlling anger, creating fun interactive learning environments, and has become a new way of therapy to help rehabilitate patients. The new Wii programs will certainly develop and continue to perform more incredible effects on different people. New gaming technology is being developed every year; the effects can only get more enhanced.
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Prompt: Video Games and the Benefits They Bring IGN: Crimsonwrath Prize: .net Since the mid 1980’s the popularity of video games has spread like wildfire. With updates to current technology we have gone from the very basic games such as Pong, Mario, and Tetris to the vast lifelike expansive worlds of games like Mass Effect, Skyrim and Diablo. As our technology grows, so does the realism in our video games. We have gone from a ball and a stick moving back and forth to a vast list of choices that a player can make while exploring expansive open worlds. Video games are generally frowned upon and considered a waste of time that slowly kills brain cells. But I am here to tell you there are a surprising number of benefits associated with playing video games in moderation, such as the social aspects, their competitive nature, the rich detail and the surprising health benefits associated with gaming. The first benefit that gaming can bring is one that is usually overlooked, the social aspect of gaming. With the rise of the video game industry a new group of people have developed and they call themselves Gamers. Gamers are people who have a passion for anything video game related. There are conventions all across the world inviting those with a passion for gaming to meet with different cultures and bond over a shared interest. Gamers go to these conventions and are free to express themselves fully because they know that nobody is going to judge them. In fact there are probably more people similar to them attending the convention. In online games such as Call of Duty or Halo you can interact with people online from all across your region in matches. Here, you can compete head to head in combat, and this brings me to my next point. The competitive aspect of video games is something that has seen a massive growth over the last few years. With the creation of “E-Sports”, players can create teams and compete head to head with other teams from across the world. This can be compared to professional sports and still requires extreme amounts of teamwork and coordination. Video games are widely overlooked or underestimated around the world world mainly because they are called games, but unfortunately people do not realize that it is similar to other games that people say are useful. For example, soccer started as a game so that people may enjoy playing together and improve their relationship with each other in addition to improve their teamwork. If we are to look at video games they have achieved the same purpose if not more. Video games is essentially sports for the brains where it continually stimulates the various areas of it, yet people still say that video games are bad influence or are harmful to a child's growth. On the other hand the same people allow their children to stay glued in front of the television to watch different kinds of cartoons all day long. This causes a problem because unlike video games that are stimulating and engaging television shows are do not encourage any type of processing power in the children. While it is still possible that some video games share some of those characteristics , The majority of video games are not like that. Video games like most things that we know can be misused in various ways despite having many benefits. In addition, Is it possible to have video games contribute in the field of education. Misuse of video games can come in various ways. First, playing for extended periods of times without breaks. This leads to many negative effects including reduced brain activity. Moreover, it also disturbs a person’s ability to concentrate properly. Insomnia is also a prime issue that can be caused by overplaying of video games. Sometimes this excessive playing becomes so bad it starts to take over a person’s own life. This can lead to some kind of addiction and like all other addiction it is neither helpful nor useful to the person instead it is like a time bomb waiting to go off.Another concern people are voicing concerning video games is that it is brainwashing their children. Some these claims are totally misguided, but it is possible to to do similar effects to brainwashing By constantly implying the same concept repeatedly throughout the game. Luckily most game seek to implement this method in a more harmless and positive way by putting positive traits instead of the negative ones. Some of those traits include fighting bullying, caring for your friend, and the mentality to never give up when doing something right. It also tells children that evil never prevails as doing evil acts is not only morally wrong it is also socially unacceptable. There is also people who disregard the ESRB (Entertainment Software Rating Board). ESRB usually categorizing games according to age in order to offer parents a safe way to pick games for their children. Unfortunately, this system is not fault proof because every person have different growth speeds so what should be suitable for a lot of people to use may not received as well by some people. For example a game rated “T” is one that is suitable for teenagers which means ages thirteen and up. Unfortunately, at this stage some teenagers either just got into puberty or did not go into it and this may cause serious issues because some of these games my or may not imply some mild sexual tension tension between characters and this cause some teenagers to become confused. Continuing on the point i started ESRB system sometimes mixes things up therefore some game games get an “E” while they should be rated “T” and vice-versa. This system may seem unreliable because of these holes , but the chances of these occurrences happening is very rare , so people should not be overly concerned about the subject. You may be overwhelmed by the negative side of video games, on the other hand video games have a great deal of benefits that many tend to overlook them. One of their many uses is their use in therapy. For instance, “Spider World” is game used by psychologists in order to ease the arachnaphobia (think I spelled that right) in people who suffer from that fear. Some types of horror games can be used as a treatment to fears such as being afraid of the dark, being claustrophobic, or fears of the unknown. In conclusion, there is obviously a negative side to videogames, but is the positive side not greater? The amount of problems these games can help solve while creating a fun environment for people of all ages is incredible. (This took way too long)