Recent News
Skyblock Forums
Jun
25
- The /pets command is back (the one with mobs such as chickens)
- This is a newer version of the plugin, which we hope fixes the stability problems that caused us to disable it before
- Use /pet list to show available pets for your rank
Jun
24
- Chat fixes
- Color chat has been restored as a donor-only perk for Skyknight and up
- The permission to use color chat was not being checked correctly, allowing anyone to use it, this has been fixed
- Non-donors can still use colored text for signs, books, etc, just not public chat
- Added custom anti-spam measures to reduce the amount of spam, floods, and character spam players see
- This should be invisible to most players, but for best results, avoid spammy behaviors, such as:
- Repeating the same character too many times in a row
- Posting messages back-to-back, give others a chance to chat before messaging again
- Repeating the exact same message too soon
- Please continue to report spam floods if they occur, so we can analyze them and see how to stop them from recurring
- This should be invisible to most players, but for best results, avoid spammy behaviors, such as:
- Color chat has been restored as a donor-only perk for Skyknight and up
- Nether reset
- The nether has been reset with a new random seed
- It's been a couple of months since the last...
- The nether has been reset with a new random seed
Jun
24
The Nether has been reset with a new random seed. There's still the same number of Nether fortresses, they're just in different places now.
Happy hunting!
Happy hunting!
Jun
13
- Various performance tweaks to help reduce lag:
- Activation range for monsters and animals reduced. This controls how close you have to be standing to a mob for it to become active
- Animal activation range reduced from 32 blocks to 16
- Monster activation range reduced from 32 blocks to 24
- Maximum tick time for tiles and entities has been reduced. This controls how much time the server will spend on tasks such as mob AI/movement and chest open/close animations before moving on to other tasks.
- Maximum tick time for tiles reduced from 50ms to 20ms
- Maximum tick time for entities reduced from 50ms to 25ms
- Maximum entity collisions reduced from 8 to 2. This limits the number of times a single entity can collide with other entities per tick.
- Tick update interval for hanging entities has been increased from 100ms to 200ms. This reduces the frequency at which they are updated, reducing lag.
- Activation range for monsters and animals reduced. This controls how close you have to be standing to a mob for it to become active
- Zombie pigmen no...
Jun
12
Hello, Skyblockers.
A new merchant villager has been added to /warp crates that will trade diamonds for Common and Rare Vote Keys. His booth was constructed by Kerahna Kerstruction, Inc and tested by an anonymous player who wishes to be known as "Batman".
If there are any troubles or issues with the new trades please contact a Staff for assistance. Thank you.
Kind regards,
//Myrmidous
A new merchant villager has been added to /warp crates that will trade diamonds for Common and Rare Vote Keys. His booth was constructed by Kerahna Kerstruction, Inc and tested by an anonymous player who wishes to be known as "Batman".
If there are any troubles or issues with the new trades please contact a Staff for assistance. Thank you.
Kind regards,
//Myrmidous
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© Jason Axelrod from 8WAYRUN.COM