new donor mob spawner

Discussion in 'Help Archive' started by SkyeMcCloud1, Apr 20, 2013.

  1. SkyeMcCloud1
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    SkyeMcCloud1 Active Member

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    Oct 12, 2012
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    I just upgraded my donor package and i got a mob spawner.
    i placed it but its not spawning any mobs (i just want cows for now)
    do i need to place it below a certain layer?
    how long dos it take to spawn things?
    if it dosent work whats the point of having it?
     
  2. tycho
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    tycho Member

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    u need to have grass around it for animals to spawn, and it only spawns things if your'e close enough to the spawner
     
  3. SkyeMcCloud1
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    SkyeMcCloud1 Active Member

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    Oooh ok lol i was just using green wool for carpeting. I didnt know it was linked to grass.
     
  4. childofkorn
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    childofkorn Well-Known Member

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    passive mobs (cows sheep e.c.t )

    • Mob Cap of 15 passive creatures in a 17x17 area (unlimited height... not quite a chunk but slightly larger)
    • Blocks they spawn on must be grass blocks, with light level 9 or higher (fully open to the sky is fine, or lit with torches/glowstone/jack o'lanterns should work too)
    • With multiple eligible blocks, the "highest" block in a column of blocks gets preference for spawning
    • No player can be within 24 blocks of the block
    • Passive mobs only spawn every 20 seconds (or an attempt happens about every 20 seconds)
    • Can't be a desert, beach, river, and ocean biomes
    • Must have at least two air blocks above grass blocks
    • Be in the overworld (where you start to play vanilla Minecraft)



    monsters (zombies , creepers, e.c.t )


    Mobs cannot spawn on water, half blocks or blocks of glass. Avoid these materials for creating traps.

    They also won't spawn when the light level is above 14 i.e. a torch has a light level of 7 so mobs won't spawn near them.

    Mobs cannot spawn in a 24 square radius to the player


    hope this helps :)
     
  5. tycho
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    tycho Member

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    not true for spawners
     

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