Okay, so i've been thinking, theres /kit spawner and /kit fly available right? Why not have /nick? Lets be honest, most of us don't like our MC names 50 donor is the starting kit for nick. But that's pretty pricey for those like me who would only buy it for /nick. Perhaps /kit nick could be $10? I'm sure crew wouldn't mind thickening his wallet .
I understand your suggestion, but a kit will never work for that -- they give items, not permissions. A better idea, bouncing off of your initial one, is to have /nick available as a separate purchase, like /fly was/is.
Yes, you need the permission (Specifically essentials.fly) to be allowed to activate fly mode with /fly. The reason I pointed that out is because /kit is only used for items (i.e. /kit cobble is used to give the item cobblestone).
I think this is a good idea but /kits give items like /kit donor250 gives you 3 diamonds lots of cobblestone redstone and other stuff. Kits don't give permissions. I don't like the Title though. Sense I'm a Skygod I have lots of permissions and I know A lot I am currently configuring my permissions and stuff but for example if you buy /nick on the buy craft store it would go through Pex and then give the player who bought it this permission if they allow players to buy nick. Heres the permission they need: essentials.nick
In other words instead of buying 50 donor with stuff like /repair and things, a person would rather pay for getting /nick only, on top of their 10 or 25 donor. To me it makes no sense. Because the upgrade from 10-50 is only $40. /nick would cost at least 15-20 just like fly. So in the end you may end up paying a lot more since getting /nick is just one command and you would then have to pay the full amount for an upgrade, which will get you the thing you paid separately for. Of course then if your a 10 donor and want both nick and fly then you would pay approx $40 for both on top of the $10 donor which = donor50 which is much more worth it with better things than 10 donor with nick and fly. So really, it makes more sense to just upgrade slowly instead of buying perks (keeping in mind fly is mainly for non donors, and therefore it would allow non donors to get nicks too)