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  1. megadorkvikki
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    megadorkvikki Well-Known Member

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    A lot of fires have been happening at warps lately.
    For several days, /warp slg has had a fire at the entrance to the castle-like structure.
    Also, /warp spawn is on fire inside and outside the gigantic sheep area.

    I witnessed several players accidentally walk into the flames. It's completely out-of-hand.

    I have several suggestions:

    1. Currently only Super Mods can tame the flames. There isn't always a Super Mod available. Perhaps regular Mods should have the ability to extinguish.

    2. Is there a plugin to stop specific items from being crafted? If so, maybe fire charges and/or flint & steel crafting could be disabled altogether.


    Making something "illegal" doesn't get rid of the problem.
     
  2. YellowAsianFace
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    YellowAsianFace Well-Known Member

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    Problem is though, People already have a surplus of these items. And Firecharges are used for firework (Which i love) .-.
     
  3. megadorkvikki
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    megadorkvikki Well-Known Member

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    Maybe a plugin could make it so that fireworks are crafted with different items (not fire charges), taking away the danger.
     
  4. MindSensation
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    MindSensation Senior Member

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    Plugins, however, require developers, something we lack at the moment (at least that's my understanding of the situation). I mean, sure, a player could create a plugin, but it wouldn't be as reliable.
     
  5. megadorkvikki
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    megadorkvikki Well-Known Member

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    Honestly, considering the number of donors here....I think a developer can be afforded.
    I think it's essential for such a large server. People will pay for a server that is safe and well maintained. I feel like the lack of a developer will hinder the success of the server in general, not just with this fire issue.
     
  6. Lopk
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    Lopk Experienced Member

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    That's the thing, they probably can afford it, but can they find one? :/
     
  7. MindSensation
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    MindSensation Senior Member

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    Yeah, it's not really an issue of affording. It's more of the issue of trust and finding the right developer, especially after what happened with Justin.
     
  8. EnderDragon47
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    EnderDragon47 Experienced Member

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    Or you just add //ext for full mods ;)
     
  9. EnderDragon47
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    EnderDragon47 Experienced Member

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    How can it be abused?
     
  10. EnderDragon47
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    EnderDragon47 Experienced Member

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    But for the few seconds it lags surely isn't it worth it to remove a hazard that could kill people, which means potential reports would be removed.
     
  11. EnderDragon47
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    EnderDragon47 Experienced Member

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    Why would they do //ext 10000, if they're a full mod and could get them demoted.
     
  12. justin_verceles
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    justin_verceles Active Member

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    Justin? :3 No, but honestly I understand this isn't about me, but what happened with "Justin"?
     
  13. MindSensation
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    MindSensation Senior Member

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    I don't really know enough about this, except for the way he left. Can someone else help with this?
     
  14. Dinklefuzz
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    Dinklefuzz Well-Known Member

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    By your current logic, no one should have any commands or they will abuse them.

    It is a moderators responsibility to know how to use the commands they are given properly without causing havoc on the server. Normal moderators should be trusted with the rank they have been given because most of them have to spend weeks, even months as trial moderators before they even get that position. If fires are causing many problems with players on the server, giving normal moderators which are in greater number than super moderators, isn't a big deal and you really shouldn't even try to make it out to be one. It isn't being more "safe than sorry", it's having trust issues and that is a personal problem which is putting a flaw on your current opinion on the matter. Not everyone is as bad as you make them out to seem.
     
  15. AppleGuyPro
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    AppleGuyPro Well-Known Member

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    He means Justin Martin, not you :p
     
  16. Dinklefuzz
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    Dinklefuzz Well-Known Member

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    I'm not really arguing a "point" across, I just don't really understand the logic behind your opinion. It's not really even your own opinion, a lot of people cannot trust others on the server. Why promote a moderator if you're just going to tell them they cannot be trusted?
     
  17. Dinklefuzz
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    Dinklefuzz Well-Known Member

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    It is very true that a lot of past moderators go corrupt, but isn't that why trial moderators came into place?
    Anything can happen, people decide to do stupid things all of the time, even people who are above the normal moderator position. I'm just saying that moderators in general should be more respected and trusted as so, especially when they do a lot for the server/servers as a whole. By saying they cannot be trusted based on the actions made by previous moderators seems very illogical in a sense.
     
  18. blaq
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    blaq Experienced Member

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    That's only 2 out of over 50 staff. Just because a small percentage of people steal doesn't mean we should go and preemptively chop off everyone's hands when they're born.

    I literally see 2, maybe 3 active SMods on .NET regularly.
     
  19. Lopk
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    Lopk Experienced Member

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    Are you the admin? No, so you don't decide whether they get it, leave it for Cyp/Crew to Decide, ffs
     
  20. Krissy
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    Krissy Stray Kids everywhere all around the world Administrator Discord Administrator Premium Premium

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    I agree with dirty. Sure it would be logical for full mods to have that command but it's possible we would be giving them another thing to abuse. And sure there were some bad apples in the bunch but we have to assume that everyone will abuse the commands. Super mods have been entrusted with looking after the server and all mods. And even with 3-4 active smods the fires get out. It's best to put on some god armour and make sure u have water at ur spawn and keep and empty inv if you got to warps apart from grass and warp mob.
     
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