Better defined Rules (again)

Discussion in 'Other/Uncategorized Suggestions Archive' started by SkyeMcCloud1, Dec 4, 2012.

Thread Status:
Not open for further replies.
  1. SkyeMcCloud1
    Offline

    SkyeMcCloud1 Active Member

    Joined:
    Oct 12, 2012
    Messages:
    64
    I am glad you guys did make a new warp faqs like i asked a while ago but it still fails to spell out basic rules.
    there only is a "do not trade starters like buckets" dosnt explain that trading dirt, sand, ext is also frowned upon.
    There are still alot of unwritten or undefined rules.
    like trading ice. its available for trade via villagers but i've seen many reports about trading ice is punishable.
    Most people dont know about the "limit" of 50 away from the bedrock on extending your island. (before you start to see another island in most cases.)
    What the punishments and severitys are and wether or not it stays on some record somewhere attached to your ingame name.

    list more questions that arent found on faqs or rules.
     
  2. CypriotMerks
    Offline

    CypriotMerks Experienced Member

    Joined:
    Sep 17, 2012
    Messages:
    4,916
    Support. :3
     
  3. noobkilla101
    Offline

    noobkilla101 Well-Known Member

    Joined:
    Sep 15, 2012
    Messages:
    7,495
    I'll take these suggestions and apply them into the new spawn faq board(s).
     
Thread Status:
Not open for further replies.

Share This Page