Is there a way to not break blocks completely? I've tried the blockstoavoidbreaking settings but that doesn't work. If I make a mapart that's larger than one panel, then when I reach the edge of the mapart it starts to break the borders eg sfown bricks and glass, to try place carpets there instead. Pretty annoying as I have to then manually place the carpets to stop breaking the border. Some help to stop that would be great
I found a workaround for now, using individual schematics for each panel, instead of one large scheme. I'm still learning baritone but have found this tutorial very helpful ❤✨
athena_x Been working on something huge in both economy and survival that will be done soon from this tool, this guide helps us for getting through the new update.
I clicked the link and the file is named as 1.9.4? is that okay and what it's meant to do or is it meant to be 1.19.2?
Releases · cabaletta/baritone · GitHub Most of em should work for other versions aswell but the above link is the versions downloads so you can download the right one for what ever version you are using.
1.9.4 isn't relating to 1.19.4, it's a version of the mod itself. 1.9.4 is the only mod version that supports minecraft 1.19.2
I found this, on the rebane mapartcraft website, where it says to add blocks under, select no blocks. Then edit the schematic in game to remove the one row of cobble. Removing the one row of cobble, and selecting no blocks under will solve the issue of baritone running off the platform and trying to break blocks below
Guide Update! [4/18/2024] - Added section on how to automatically pick up carpets with baritone! Enjoy! - Added section on helpful extra mods
Is there a way to automate collecting carpets from their sorted colour chests with baritone? I have all my carpets sorted using stack to chest mod, but I haven't found a qay that baritone can refill on carpets on its own
Baritone can't interact with chests other than opening the chest at it's destination. There may be add-ons for baritone with this functionality, but baritone cannot do that natively.
Adding something I've just found this evening which may be helpful for others! Adjust #builderTickScanRadius to make baritone survey a larger area when looking for carpets to place. The default is 5, but I have personally found that 32 allows for a much better survey area without creating additional lag.
I have a new issue. Whenever me and my brother try doing #litematica, We can’t move and baritone seems like having a hard time working.. The only way to fix is doing #cancel and flying. When I do #cancel and start flying, it starts placing the maparts as I fly. I have to manually keep moving here and there and it’s really hard and annoying. Any of you experienced this??