A fellow skyblock.org players and I have been bringing up [TimTheEnchanter]..honestly I would like to bring it back, but it might be too OP to make it enchant to EVERY single enchantment Maybe you could make /enchant all enchant every possible enchant for that item.. It would make enchanting for people or even yourself a lot easier and it saves more time. Thanks for reading this. -Survivors
Yeah. Maybe if /enchant all natural worked, they could take out perms for all and make it so you only have perms for natural enchants.
God items will not be added back to org, doing all the enchants are a pain, but they are worth it. This is like the third thread about this, and I've said it every time. >.> Cyp doesn't like god items, and they are completely pointless in my opinion.
It's not God items lol it's like if You do /enchant all on a sword it'll give you every possible enchant for a sword. Not like Aqua infinity lol normal enchants but /enchant all so it doesn't take so long
yes yes YES YES YES please, then I might actually be able to get good swords for free without waiting 17 hours! (wink wink danisonic)
I was just going to say what Larry said really. I mean, if this is added and I get a pickaxe with Feather Falling, I'm gonna be a little confused
Support only if there is no way people can enchant anything else but natural enchants on armour and tools.
An interesting idea. However, there are mutually exclusive enchantments (such as Fortune and Silk Touch); when both are applied, only one of them is actually used. Perhaps certain "Packs" of enchantments could be of use? Say, "Fortune pack" for tools (including Unbreaking, Fortune, Efficiency - all at legal max), "Silk Touch" alternate tools pack, and more packs for armor/bows/whatever. Otherwise, some of enchantments would always be actually unusable.