Zombie Spawners!!! at /warp mob

Discussion in 'Other/Uncategorized Suggestions Archive' started by zambywolf, Apr 18, 2015.

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Can someone add zombies at /warp mob?

  1. Add zombiez

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  2. Dont... :(

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  1. zambywolf
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    zambywolf Member

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    Has anyone ever noticed that there is NO zombies at /warp mob? (If you have then tell me im blind in the comments.) And is it just me, or did they add endermans in /warp mob. Cause I did not notice them before. My reason is that I am NOT gonna pay 1 grass for however many rotten flesh u get. Just, NO! I know theres no use for the flesh, but zombies can drop armor, shovels, carrots, potatoes and more.

    vote for their small faces! [​IMG]
     
  2. zambywolf
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    zambywolf Member

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    I never said their faces were cute...:yuck:
     
  3. bertis13
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    bertis13 Active Member

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    I think the point of not having zombie spawners is because they can drop iron and staff does not want this to be a form of iron farming. At least this is what I've read from other threads on this topic

    EDIT: This is where I saw this. Need Questions Answered | Skyblock Forums
     
  4. GTechNerd
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    GTechNerd Well-Known Member

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    Basically what bertis13 said, zombie and zombie pigman spawners are disabled to prevent iron and gold farming.
     
  5. zambywolf
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    zambywolf Member

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    so... is this the same with blazes?
     
  6. GTechNerd
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    GTechNerd Well-Known Member

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    Blazes are disabled too. I will look more into the reason why.
     
  7. GTechNerd
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    GTechNerd Well-Known Member

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    Blaze spawners were disabled because people could use them to grief. They are still disabled although "fire spread" is disabled.
     
  8. zambywolf
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    zambywolf Member

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    Probably Blaze Rods. I am pretty sure I saw some at /warp trade. That is probably why...
     
  9. GTechNerd
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    GTechNerd Well-Known Member

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    Blaze rods became rare after they removed it from /warp grass. I have no idea why... Wish they would bring blaze spawners back though for no major changes will be made to the economy.
     
    Last edited: Apr 18, 2015
  10. Incomposed
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    Incomposed Well-Known Member

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    No support. The main reason why zombies are disabled, is to prevent iron farming, along with zombie pigmen.
     
  11. Krissy
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    Krissy Stray Kids everywhere all around the world Administrator Discord Administrator Premium Premium

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    I think having them only at warp mob is fine. But the only thing is zombie spawning was disabled so they wont spawn even if you turn a spawner to zombie. Imo you gotta spend so much time at warp mob to get iron its not worth it. So I actually support this. Disabled our ability to set spawners to zombies, but allow zombies at warp mob. Even disable our ability to set spawners to zpm. :D
     
  12. Hannah
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    Hannah Boss Member

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    We have some on org, it wouldn't hurt to have a few at /warp mob on net. It's not like they can farm a ton of iron there.
     
  13. MrFudgyButtons
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    MrFudgyButtons Well-Known Member

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    blaze cant harm islands or spread fire anywhere anymore, but could still kill players.if they didnt fly it would be fine... LOL

    zombies iron farming, pigzombies gold farming. BUT, tested this, in small quantities, its extremely hard and a waste of time. in mass amounts though... maybe. but again, ive noticed changes in spawn rates and whatnot. soooo doubt that.

    if just in warp mob for zomb/pigzomb, yeah put 1-2 spawners in.
    but for island use, nope. can blame a few people for that, zombie+villagers and a large pit= too much iron.
     
  14. TrauPho
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    TrauPho Well-Known Member

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    I remember he good ol days when I used to climb to a top of a tower and fish up zombie pigmen, and watch them fall to their death, until I accidently fished one onto my platform, it killed me and stole all my armor, and kept on killing me ;-;

    And then, there was that iron farm that I made, and the server was accidentally on hard mode, and I got my first piece of diamond armour from a zombie wearing diamond armour (They were boots).

    Back then, the price of gold was cobble cheap, nowadays, it's relatively expensive for gold.
    Back then, the price of iron was worth more than gold, and now, it's about the same.

    I still keep a DC of rotten flesh and gold nuggets for my memories...

    R.I.P Pigmen spawners 2k12 - 2k13
    R.I.P Zombie spawners 2k13 - 2k13

    You will never be missed :heart:
     
  15. Daniel
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    Daniel Well-Known Member

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    Blaze rods aren't at all rare. I bought 4 stacks for 1 diamond. Others buy DCs for a diamond or two
     
  16. GTechNerd
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    GTechNerd Well-Known Member

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    I haven't seen blaze rods flowing around lately. Would "uncommon" be more correct, then?
     
  17. Crawling
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    Crawling Active Member

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    Zombies drop iron at such a low rate though.. it's unnecessary to have them disabled, in my opinion.
    Although, Pigmen and Iron Golem spawners are reasonable. They drop gold and iron pretty much infinitely.

    Zombie's should be enabled, and so should Pigmen and others. There are ways to disable only certain drops from mobs, and I think that's what they should do.
     
  18. KingDG
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    KingDG Experienced Member

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    Placed Blaze spawners exist. People farm from them, and sell the blaze rods. :p
     
  19. GTechNerd
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    GTechNerd Well-Known Member

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    Wow... Didn't know that much existed ._. Thanks for the info ^^
     
  20. Cheshrawr
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    Cheshrawr Well-Known Member

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    As a lot of people have said, their disabled due to the fact they can make iron farms :b no support sorry xD
     

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