Skyblock.org Reset

Discussion in 'News & Announcements' started by Noobcrew, Jan 5, 2013.

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  1. _Conquest_
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    _Conquest_ Member

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    Couldn't there be a way to somehow get WorldGuard without getting a reset? Or would that be too much of a hassle to do so?
     
  2. noobkilla101
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    noobkilla101 Well-Known Member

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    There's no way.
     
  3. _Conquest_
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    _Conquest_ Member

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    No loopholes, dang... :/
     
  4. konyvfalovb
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    konyvfalovb Well-Known Member

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    And is there a way to obtain more grass/dirt in skyblock.org?
    I hope so. On .net, ppl. could expand their farm 8 block a day.
     
  5. Akrill
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    Akrill Senior Member

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    I hate the fact that they got /setwarp
    It really didn't pan out well...
    I say: remove it. The abuse is too damn high
     
    • Disagree Disagree x 1
  6. konyvfalovb
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    konyvfalovb Well-Known Member

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    In fact, yes. But as we use this, you (mods) should chech every new warp and remove the wrong ones.
    I don't say that ppl shouldn't be able to do /setwarp but yes there should be somthing what checks the warps.
    And a comment for those warps like nikama, which led into whater what pushed ppl out into a hole (luckily I use Nodus's Nofall) there should be a plugin that simulates the afk player's reaction and if he takes any damage the program would block the warp and add it into a list for Moderator Checking.

    But, Akrill, I wanna ask this again: is there a way to get more grass on skyblock.org?
     
  7. xita4
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    xita4 Experienced Member

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    Really? There are a few abusers and a few people that are dumb enough to get killed with it.
    I mean, someone says ''Hey go to /warp freestuffx you get free stuff'', you must be an idiot to go there.
    There are more than enough people that just have them for their shops, how would people be able to go to shops otherwise?
    If warps are removed, shops are removed, if shops are removed, what would happen to the economy? Right, total failure..
     
    • Agree Agree x 2
  8. creekz
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    creekz Active Member

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    There are over 6000 warps atm, and there are hundreds and hundreds more set every day.
     
  9. Akrill
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    Akrill Senior Member

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    You know how they manage to create so many?
     
  10. Akrill
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    Akrill Senior Member

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  11. konyvfalovb
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    konyvfalovb Well-Known Member

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    And, commenting to the fake shops, I always go there and I sometimes take rare items (I got 2 iron once). Oh I use nodus's NoFall.
     
  12. Arckoen
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    Arckoen Active Member

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    my idea on proposed changes
    "reset all the warp and make player buy a warp instead of making 1 for free ($500-$1000)"
    if it cost make a warps, they cant be abused as much and there be much less warps.
    If some make a trap warp then it can be removed and player banned.(if unbanned they don't get warp back)

    It better this way than mods having make them for us.
     
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  13. Wolfy
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    Wolfy Active Member

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    whats the .org ip
     
  14. Golden_Golem20
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    Golden_Golem20 New Member

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    on .net is the coop size 8 now
     
  15. JZL1350
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    JZL1350 Member

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    on .net you can get things which are unavailable on skyblock single player but on .org you are still limited to what you have. an exception for seeds and potatoes and carrots. so when will there be a shop where you can buy anything including stuff from the nether?
     
  16. JZL1350
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    JZL1350 Member

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    Ok yes there is too much abuse but to get 500 skybucks you have to vote at least 15 time before you get enough money because barely anybody has shops where you can sell you stuff. everywhere is buy this buy that. but yeah there is too much abuse, i agree with that but i think you should be able to have a limited amount of warps instead of paying.
    and maybe the possibility that people can have the ability to remove THEIR OWN warps because every now and then i see on the chat someone asking a nonexistant mod to help the get rid of a warp. and when there is a mod, the mod is usually busy helping someone else so forgets.(no offense mods) and thats it. :)
     
  17. RetirementPlan
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    RetirementPlan Experienced Member

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    Skyblock.org
     
  18. Akrill
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    Akrill Senior Member

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    I like the idea of warps costing. Not sure how it would work, but it might control it just a bit.
    But it must be very expensive >.>
     
  19. konyvfalovb
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    konyvfalovb Well-Known Member

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    No, I don't think so.
    They shouldn't be so expensive (starting from 50$), but their price would increase. Like, the forst warp would cost the player (or coop leader) 50$, the second one costs 60$. This way players will care of the amount and placement of warps, and if they remove it (yep, they should have the ability to remove their warps, the coop leaser would have a chance to remove all of the island's warp), they'll get back only 50% of the price.
    But this way all the warps would break and someone else will claim the polular warps's names. I know some good shops (at *********** I can buy 2 leather for 1$, I don't advertise it here for free).
    So the best method would be to ask players (with a sign on spawn and broadcast) to write their warps what they wanna keep and these's prices would be removet from the player's balance. After a week, all warps except paid warps would be deleted.
    And I would forbid the /warp in the chat too,
     
  20. CjVeliz
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    CjVeliz New Member

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    Failed to login: Bad login Help!!!!! Help!!!!
     
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