yes exactly! thats why its too easy rn. maybe it could lose track of the player at a way shorter distance? if thats even possible to change
Hopefully its to add in the gem store Also, a /trash mentioned above would be great, right now its mostly toss stuff between stages or when you're safe
Would it be possible to add the ability for Medics and Chemists to see players hp bars/Active buffs? I was playin around with them during Luka's hosted event for it and felt like I was just guessing if someone actually needed a heal or if I was wasting it
I actually asked Adrian yesterday about adding the ability to view players health in the tab bar. He said he’d have to make a whole new plugin for it and that he’s not adding it to the to-do list for now but maybe in the future.
A couple of other players and I have noticed that the ability to use shield blocking on boss mobs seems to not be working - this makes fighting Firelin and the warden quite difficult. It seems to still work for normal mob rounds (e.g., against vindicators, piglin brutes). Has this been removed intentionally?
This is a vanilla mechanic when attacked with an axe. Not sure on the full mechanics on it I'm going through a few changes with the arena, mainly some classes. I don't have a lot of time at the moment so it'll be a bit slow. If there's anything that needs a few tweaks just let me know. Unfortunately I'm quite limited in customizability, it's tricky to add something like potions with higher amplifiers to class upgrades or any class-specific features. Currently chemist has received a buff for potion upgrades for example, giving higher quantities. I can make a changelog once more things are finalized and when I have some time