Skyblock Dispensers working as intended?

Discussion in 'Help' started by decepjr, May 23, 2025.

  1. decepjr
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    decepjr Member

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    Here's a video of me using a small coral farm. I've intentionally slowed it down to deal with awful TPS and in an effort to not reach the new redstone limits in place.

    Dailymotion

    And yet, with only 110 dispenser activations, the plugin claims I have somehow reached the limit.

    [​IMG]
     
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    Last edited: May 23, 2025
  2. 0cultado
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    0cultado Member

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    Well, this is just sad... since they implemented this, I feel like tps might have gotten worse somehow. If we're gonna keep the bad tps regardless, atleast give us back everything, clearly this restriction isn't applying for mega redstone builds, as something as compact as this is being restricted already. I can only wonder there's something we're not being told here...
     
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  3. decepjr
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    decepjr Member

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    Rather than jump to the conclusion of nefarious intent, I'd like to assume this is simply an issue of poor implementation, or a bug.

    Or maybe 110 is a lot closer to 5000 than I thought.

    The lag will continue until moral improves.
     
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  4. 1834
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    1834 Active Member

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    Ive noticed this as well. It takes me forever to run my flower farm now... no idea if this is actually how its supposed to work now or not
     
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  5. matt
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    matt Well-Known Member Administrator

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    Thanks for letting us know. The bug was specifically related to dispensing bone meal. It should be fixed after the next restart. We will keep this thread open for now, please let us know here if you're still experiencing issues with dispenser based farms or if everything is working as expected.
     
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    Last edited: May 24, 2025

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