Economy Remove Dynamic Pricing. It's broken and useless!

Discussion in 'Server Gameplay Suggestions' started by KhalDrogo, Jun 22, 2024.

  1. KhalDrogo
    Offline

    KhalDrogo Senior Member

    Joined:
    Sep 22, 2015
    Messages:
    2,800
    IGN:
    Drogo
    Yeah, as far as dynamic pricing goes, they are essentially one crop but so long as there are more melkin farms than wheat farms, wheat should be reduced by less than melkins.
     
  2. McAfeeSDQ
    Offline

    McAfeeSDQ Member

    Joined:
    Nov 10, 2022
    Messages:
    39
    IGN:
    McAfeeSDQ
    These system require monitoring by the devs to tweak and adjust the prices.

    Same as setting manual prices. Where the adjustments should never end.

    The difference, IMHO, is that in an automatic system you have more monitoring at the start to calibrate it properly, and then you would have less adjustments later on.
     
    • Agree Agree x 2
  3. KhalDrogo
    Offline

    KhalDrogo Senior Member

    Joined:
    Sep 22, 2015
    Messages:
    2,800
    IGN:
    Drogo
    Bumping this in the hope that we get some staff response.
    This is not a small thing it’s resulting in large losses.
     
    • Agree Agree x 3
  4. KhalDrogo
    Offline

    KhalDrogo Senior Member

    Joined:
    Sep 22, 2015
    Messages:
    2,800
    IGN:
    Drogo
    Bump……………………….
     
  5. Julian9705
    Offline

    Julian9705 Member

    Joined:
    Nov 22, 2021
    Messages:
    6
    IGN:
    Julian9705
    I support this. Dynamic pricing has always been highly intransparent if not completely random. Also there is no benefit as Drogo stated. You can start with a cheap farm which gives you a smaller return and work your way up to the high price high reward farms like wheat. Artificially reducing the return of higher price farms just because more and more people build them kinda ruins the grind (assuming dynamic pricing works as intended which doesnt seem to be the case anyway).

    Get rid of it.
     
  6. Skylandia
    Offline

    Skylandia Active Member

    Joined:
    Dec 31, 2018
    Messages:
    448
    IGN:
    Skylandia
    Ideally it would proportionally increase the other prices to a point where one of those items are worth farming more than something like wheat. But I haven't seen it allow a price to increase very much. Very useless in its current state.
     
  7. Noobcrew
    Offline

    Noobcrew Server Owner Server Owner Administrator

    Joined:
    Sep 12, 2012
    Messages:
    1,455
    IGN:
    Noobcrew
    We could definitely improve how the dynamic pricing works, it's not something I think should be removed entirely however. Just let me know your ideas on how we can make it better.
     
    • Agree Agree x 2
    • Friendly Friendly x 2
    • Disagree Disagree x 1
    • Informative Informative x 1
  8. Skylandia
    Offline

    Skylandia Active Member

    Joined:
    Dec 31, 2018
    Messages:
    448
    IGN:
    Skylandia
    Can we have complete transparency on how it works currently?
     
    • Agree Agree x 3
  9. KhalDrogo
    Offline

    KhalDrogo Senior Member

    Joined:
    Sep 22, 2015
    Messages:
    2,800
    IGN:
    Drogo
    Given wheat farms cost 3.5 times as much as Melkin farms and roughly twice the effort to build, I really can’t see any justification for them earning the same or less than Melkin.
    It doesn’t make sense that the goal be that returns even out, when the initial costs are so vastly different.
    If the goal is diversity, then that’s hardly going to happen because these two are really the only farm types that are farmed enough to have any meaningful impact on dynamic pricing.

    At times, wheat is marked down so much and melkin not marked down at all such that, wheat is only 1 cent more than melkin and that can’t be right.
    upload_2024-9-8_1-41-55.png

    The majority of the time wheat is down 14-16% while melkin is down about 5% despite there being more melkin farms than wheat farms.
    I suspect this is party due to melons and pumpkins being two different crops but as they grow in the same pattern they can be grown together.

    So melkin farms get several bonuses.
    1. They are cheaper to build as they utilise moss blocks in place of dirt.
    2. Combining pumpkins and melons actually results in faster growth so fewer layers of farm are needed.
    3. Because they use two different crops, the negative effect of dynamic pricing is largely reduced.

    Perhaps we could have the price of carrots or beetroots raised to the same base value of wheat (factoring in time of growth) such that wheat farmers can alternate wheat with carrots to at least gain one of those benefits that melkin farms have. Of course this would require the addition of carrots to the list of crops that croppers collect.

    Of course, an easier way to resolve this issue would be to treat melons and pumpkins as the same crop when calculating dynamic pricing. They are essentially the same anyway. Same farming pattern, same growth time, same base price and both grow on moss.
     
    • Agree Agree x 3
    • Disagree Disagree x 1
    • Informative Informative x 1
    Last edited: Sep 8, 2024
  10. xphstos37
    Offline

    xphstos37 Experienced Member

    Joined:
    Jun 4, 2016
    Messages:
    570
    240mil for a wheat farm vs 55mil for melpump, and sometimes both make about the same money? There should be a max and min range for each type of crop, like let all prices fluctuate but dont let wheat fall that low. There should be a gap between the two price ranges as there is with sugar and cactus farms compared to melpump.
     
    • Agree Agree x 3
  11. Skylandia
    Offline

    Skylandia Active Member

    Joined:
    Dec 31, 2018
    Messages:
    448
    IGN:
    Skylandia
    I personally don't think the cost of a farm should be considered at all in the sell price of /shop goods. If a farm is more expensive to build it will naturally have a higher sell price than other goods because less people will be farming it.

    The point of variable shop prices is to increase the diversity in what people farm, but it seems that you still want wheat to give the largest yield no matter the circumstances.
     
    • Disagree Disagree x 3
    • Agree Agree x 1
  12. aace_
    Offline

    aace_ Active Member

    Joined:
    Nov 15, 2023
    Messages:
    303
    IGN:
    AaceOofSpadess
    i do not see how wheat is harder to build than melkin farms, is it because of water placements or can printer not place wheat seeds?
     
    • Cookie Cookie x 1
  13. Skylandia
    Offline

    Skylandia Active Member

    Joined:
    Dec 31, 2018
    Messages:
    448
    IGN:
    Skylandia
    max size wheat is twice as tall as melkin
     
    • Agree Agree x 1
    • Informative Informative x 1
  14. KhalDrogo
    Offline

    KhalDrogo Senior Member

    Joined:
    Sep 22, 2015
    Messages:
    2,800
    IGN:
    Drogo
    Given there is nothing natural about sale prices in this game, this statement contradicts itself.

    The price of a farm should factor into the revenue gained because that also plays a part in the diversity that we seek. Newer players don't build wheat farms because they can't afford them. I'm not saying the revenues from the farms should differ anywhere near as much as the investments do though.

    On the subject of diversity, there is really only two types of farms that have any significant impact on dynamic pricing and that is wheat and Melkin.
    The only reason we have any diversity, if you can call 2 farm types diversity, is not because of dynamic pricing. It's because of the huge difference in the initial investments.
    In fact dynamic pricing has the opposite effect of that which is desired. By bringing the revenues so close to each other, it barely makes sense to pay 100's of million more to build wheat farms.

    The main reason dynamic pricing isn't working properly is, as I mentioned before, melons and pumpkins can be farmed together in one farm which essentially halves the effect of dynamic pricing on that farm, and doubling the effect on wheat farms. Wheat has no equivalent counterpart like melons and pumpkins do.

    If the server happened to have a 50/50 split of melkin farms and wheat farms, The wheat would always be reduced by double the amount that melkin was reduced by.
    I'm positive this wasn't considered when dynamic pricing was implemented, and I'm positive that no one believes that it should be that way*.

    *Although there are always some 'lesser minded' people that depart from the norm.
     
    • Agree Agree x 1
    • Disagree Disagree x 1
    • Informative Informative x 1
    Last edited: Sep 8, 2024
  15. Skylandia
    Offline

    Skylandia Active Member

    Joined:
    Dec 31, 2018
    Messages:
    448
    IGN:
    Skylandia
    This is because they didn't build a 'melkin' farm, they built a 50% melon, 50% pumpkin farm. Their use of crop diversity is rewarded by having a higher threshold of farms that need to be built this way before the price reduces. This apparent quirk of melkin farms are actually the system working as intended.
     
    • Disagree Disagree x 3
  16. aace_
    Offline

    aace_ Active Member

    Joined:
    Nov 15, 2023
    Messages:
    303
    IGN:
    AaceOofSpadess
    i see
     
    • Cookie Cookie x 1
  17. KhalDrogo
    Offline

    KhalDrogo Senior Member

    Joined:
    Sep 22, 2015
    Messages:
    2,800
    IGN:
    Drogo
    I'd say it's working as it was coded but not as intended.

    Melons and Pumpkins are the only crops that can be grown together like this because, for all intents and purposes, they are exactly the same.
    This 'perk', combined with dynamic pricing coded they way it is, doesn't increase diversity, it reduced it, because it's what makes wheat farms undesirable.

    This is mainly because pumpkin and melons have the same base sell price, so combining them increases the profits of both crops equally by reducing the effect that dynamic pricing has on them.
    Cactus and sugarcane also have the same base price so would benefit the same way but they sell for far less and cactus is a very expensive farm so not worth farming.
    The only other crop that croppers collect is wheat so wheat has no equivalent counterpart with which to farm in combination to gain the same perk.
     
    • Agree Agree x 1
    • Informative Informative x 1
    Last edited: Sep 9, 2024
  18. KhalDrogo
    Offline

    KhalDrogo Senior Member

    Joined:
    Sep 22, 2015
    Messages:
    2,800
    IGN:
    Drogo
    Noobcrew. You've asked for ideas on this but it would help to know, what is the goal of dynamic pricing.
    Most think it's to create diversity, but with cropper farms being responsible for close to 100% of the items affected by dynamic pricing, and croppers basically limiting cropper farms to melkin and wheat, there will never be much diversity.

    As I've explained above, dynamic pricing has resulted in wheat farms being only a tiny bit more profitable than melkin farms which is going to result in the majority of new players building only melkin farms because that is all that is really viable.

    So if dynamic pricing is supposed to create diversity, it's not working because it's doing the opposite.
     
    • Agree Agree x 1
    • Informative Informative x 1
  19. KhalDrogo
    Offline

    KhalDrogo Senior Member

    Joined:
    Sep 22, 2015
    Messages:
    2,800
    IGN:
    Drogo
    Noobcrew
    Suggestion: Remove dynamic pricing until such time as it is fixed.
     
    • Agree Agree x 3
  20. Silver_0856
    Offline

    Silver_0856 Active Member

    Joined:
    Feb 23, 2020
    Messages:
    2

Share This Page