Closed Put wheat prices back where they were.

Discussion in 'Server Gameplay Suggestions Archive' started by KhalDrogo, Jun 23, 2023.

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  1. KhalDrogo
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    KhalDrogo Senior Member

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    I don't know what thought process was behind the decision to more than halve the sell price of wheat but it would appear it was made without all the required knowledge and without any consideration for the players that have poured money and effort into building wheat farms.

    Melons/Pumpkins (melkins) will grow on moss so per layer, they require half the dirt that wheat requires.
    Due to the differing growth rate, a melkin farm requires about 12 layers to generate 3 crops per second per chunk and a wheat farm requires about 22 layers to generate 3 crops per second per chunk.

    So basically, to build a wheat farm with the same crop generation as a maxed melkin farm requires 3.666 times as much dirt. Approximately $82 million more!

    So given it costs 3.666 times as much and considerable more effort to build a wheat farm it makes sense that wheat would sell for at least double what melkins sell for.

    So please, can we have some justification for the fact that wheat is now worth little more than melkins.

    And why was this change made so long after the release and after many people have poured money and time and effort into converting to wheat farms?? And with no notice or anything.

    Seriously, we are back where we were, where the only thing worth farming is melkins which quite honestly is embarrassingly boring for a server that was starting to look a lot better than it has been
     
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    Last edited: Jun 23, 2023
  2. Kittykat713
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    Kittykat713 Active Member

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    I don't agree with the seemingly aggressive tone taken here but I definitely agree that there was nothing wrong with wheat prices. I thought one of the big points of the update and change to croppers was to encourage players to diversify their money-making tacks. Reducing the sell price of wheat by half is a move in the wrong direction, if diversification is the goal.
     
  3. FlippinDingo
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    FlippinDingo Member

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    Agreed. I hope this was a bug and not an intended change. Constantly nerfing things until we are back to the pumpkin/melon mixed farms is boring.
     
  4. Nomrial
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    Nomrial Guest

    For christ's sake just bring the price back I just converted 12 melkin layers to wheat and added 2 extra layers. At this point I will have to convert AGAIN to whatever spikes market.
     
  5. KhalDrogo
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    KhalDrogo Senior Member

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    There are quite a few of us that have spent many millions doing the same thing to now have farms that earn less than they would had we not touched them at all.

    And with the Tax system taking so much, even before a profit is made, we might go all the way back to farming without croppers.
    I’ll be doing the maths on that shortly.
     
    Last edited: Jun 23, 2023
  6. Kittykat713
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    Kittykat713 Active Member

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    Just to put it into perspective, based on numbers I took prior to dynamic pricing came in (but still relevant information) and doesn't include tax reductions, since that's going to vary player by player based on their personal number of croppers placed.

    9-12 layers of melon/pumpkin farm mixed will pay for itself in about 35-40 days, per chunk. This is of course slightly variable based on how many layers you build due to efficiency loss etc etc, and assuming 24 hours of full afk time

    25 layers of sugarcane will pay for itself in about 80 days.
    25 layers of cactus will pay for itself in about 90 days.

    Previously, 25 layers of wheat would pay for itself in about 43 days.
    After this update, 25 layers of wheat will pay for itself in about 85 days.

    That's a major decrease and like has been said above. If the goal is to drive everyone back to nothing but giant melon and pumpkin farms, I'd say they're succeeding.
     
  7. offline
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    Something is totally wrong with Dynamic Pricing. There is no incentive for us ultrafarmers to upgrade and change our farms.
    Wheat needs to be valued more since its slow nature of growing.
     
  8. KhalDrogo
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    KhalDrogo Senior Member

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    ive previously done similar calcs on Melkin farms factoring in the tax.

    Building a full 25 chunk cropper farm of 12 layers costs over 63 million in dirt and croppers alone and brings in about 1.4 million per day before tax if afk'd all day. Without tax, it would take about 44 days before any profit is seen.
    Paying tax at 25% as they are now it now takes 59 days before any profit is seen. That's 21 million paid in tax BEFORE any profit is made.

    Other more expensive farms “ Time before profit” blows out far more.


    The dynamic pricing isn’t too bad, it’s the unbalanced base price that is more of an issue.
     
  9. Dr_Kicxa
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    100% agree with what everyone has said here. I do not get at all why wheat prices were nerfed; same with melon/pumpkin prices. Just making us change constantly is very very annoying.
     
  10. Julian9705
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    I just converted the farm on my alt to a wheat farm, 5x5 chunks, 20+ layers which cost me over 50 million for the extra dirt and a lot of time. I had fun doing it cause its something different from the usual mel/pump stuff, but I wont have fun changing it all again, especially since there was no announcement that prices will be changed it that manner (wheat went from 0,42 to 0,274). I really hope this gets cleared up very soon.
     
  11. Kittykat713
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    Kittykat713 Active Member

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    Wheats fixed
     
  12. KhalDrogo
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    KhalDrogo Senior Member

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    Great. Thanks Dexuby and Noobcrew
     
  13. Noobcrew
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    Noobcrew Server Owner Server Owner Administrator

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    It was actually an error with the plugin, there wasn't an intended change to the base price for wheat. Should be fixed now.

    Keep in mind however that the prices are dynamic so during times of when players are selling lots of wheat to the server shop the sell price will decrease and during times when no one is selling the price will increase. If more players switch to wheat farms then there likely will be more of a drop in the price in the future.

    Also all crops in the farming category now have the dynamic price option.
     
  14. Julian9705
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    Thank yall for fixing it so fast
     
  15. offline
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    We love you
     
  16. Skylandia
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    Skylandia Active Member

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    New record for the shortest time for a suggestion to be implemented?
     
  17. GaroldGarcia
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    Okay, I realize that I'm not the most active player and may be missing some context, but if the server is as terrible as you're always saying, why play at all?

    It's a game. Games are meant to be fun. Not playing if it makes you miserable is always an option. I'd be embarrassed to spend my time on something I hated.
     
  18. Ca1
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