You should be able to /block rather then ignore meaning it automatically bans then from your island removes them as a friend if friended and ignored them with just 1 command!! -shocker_315 Credits
I feel like there's a good suggestion in here if worded a bit different. Suggestion: Add a command "/block". This command would automatically /ignore the player and remove them from your friends list. If the player is not in your co-op, and you are island leader, it would remove them from /trust (if trusted), boot them from your island (if on your island), and ban them from your island. For regular players, this command would be a bit redundant and essentially serve as an alias. Biggest advantages would come for island owners.
I think this could be really effective if it also made the blocked player invisible to the user and disabled all interaction requests from the blocked player such as teleport requests, messages, untrusted, unable to visit the island and maybe more ways, that I cant think of right now, to continue to be annoying after /ignoring them. This would be possible and probably used but whether or not it is really needed, idk.
Disagreements or conflicts happen a lot, I'm assuming that's the intention the suggestion is for. In any case, a press of a button with all these powerful features just to avoid interaction with someone, no matter how big or small the reason is, it may just leave the person on the other end clueless. One may even bias themselves into thinking there's a big issue between them that was worthy of a block when there actually wasn't. You don't get a thirty-day ban with a ban message that's completely blank, and players don't casually get banned for no reason.
This is true, but all of these options individually you don't get a reason why anyways. Island banning someone shows up as their island being locked so no indication, having someone /ignored there isn't an indication for that so the player wouldn't actually know anyways, etc. It wouldn't really be much different than performing each of those actions individually, it's just a more convenient way to do them all at once
That's where I think the turn point comes. I agree with the rest of your view, but I'd rather not have the option of blocking a player with one command to be such an easy resort that doesn't even require thought to execute. I think that keeping island banning, ignoring, guest banning and untrusting as individual commands help the player think through if it's really worth the effort "blocking" that player rather than trying to sort out whatever issue is.
yea but also i might just feel like i want to play the server on single player with the sole intention of playing to increase my island level and farm size to get more balance so i block everyone so theres no chat or interaction with others its nothing personal its just how i hypothetically would like to play the game
THATS why you can still do all the other stuff!!!!!! The other way is a FASTER version so you don’t have to do it.. y’all need to read..