Hi I would just like to suggest something towards disabling the fact that a zombie can pick up my armor on my own island, and not drop it after I kill it. I feel it is a little unfair as we already have died and now killed the mob equipped. There has been multiple occasions this has happened to me, and I feel on my own island I shouldnt have to worry about a zombie picking up my armor. I can totally understand pigmen/nether but on my own island I should be safe from at least losing my expensive items to a measly zombie. Clear lag is enough to have to worry about let alone mobs.
I don't think this should be disabled. Personally, I don't like suggestions that try to take away the survival aspect from skyblock, even as minor as this one. There has to be some level of difficulty on skyblock or there will be no competition, no satisfaction in working towards a goal. (I know I am a little extreme here, but I like to always point it out). You can type /settings and look for 'Mob Spawning' on the last row and disable it.
Im fully aware of how to disable mobs, but when I go afk for 5 minutes in a lit area and come back to some random zombie wearing all of my gear, I get a little annoyed. At least put a chance drop on it. Also I dont feel losing a piece of armor has anything to do with competition, If anything its just an annoyance. I would understand if PVP was a big aspect of the server, but when armor is basically only used for the nether, I would think I should only be able to lose it in the nether. At least to mobs.
I did this at /warp mob, died, came back and found a wither skeleton wearing my diamond chestplate and my shield. I didn't even know that wither skeletons could use a sword and a shield at the same time *correction
w4ste, I would be up to puchasing the perk separately but I personally don't see a point in highroller other than for /god and to be totally honest, it's not worth 37.50 for /god even with 10% off to be honest. It should be in the extras, same as fly mode in my opinion.