Regular Restarts

Discussion in 'Other/Uncategorized Suggestions Archive' started by SirAgent, Jul 10, 2016.

  1. SirAgent
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    SirAgent Active Member

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    I think this server should have regular restarts, like once every four hours. This would fix lag and remove afkers who miss it. It would not significantly affect normal players because they can just wait 5 minutes to get back on.

    Context: I died like 5 times yesterday to lag.
     
  2. Malfoyesque
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    Malfoyesque Active Member

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    There already are regular restarts, but I support the idea of having them more frequently. There has been a lot of lag recently.
     
  3. bERYbERRY
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    bERYbERRY c000000000000000kies Builder Premium

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    Support. ;p
     
  4. milcerine
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    milcerine Well-Known Member

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    Support!
     
  5. Interneting
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    Interneting Member

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  6. Weiss
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    Weiss Well-Known Member

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    Support, I believe they need to be more frequent.
     
  7. Nena
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    Nena Experienced Member

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    It's been suggested before, so of course support.

    Would help with the lag.
     
  8. eunice
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    eunice epiphany Premium

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    Sure why not, support.
     
  9. nyxa
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    nyxa Experienced Member

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    There already are pretty frequent restarts, but support as I think they should be more often. Although I don't think they should be as frequent as every 4 hours.
     
  10. Weiss
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    Weiss Well-Known Member

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    I think four hours is plenty of time. It's four hours and restarts only take ten seconds.
     
  11. nyxa
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    nyxa Experienced Member

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    Ik, I just don't think it needs to be that frequent.
     
  12. Frederic
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    Frederic Experienced Member

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    IMHO the lag doesn't come from too much from the junk stored on the Server RAM, but more from the junk on some Islands (Mob Spawner, Redstone machines etc...) that are overcrowding the Server CPU. I say that because I don't see much difference before and after a restart. Well maybe for 1-2 minutes or so (until everyone rejoined maybe?), but then it's just the same again.

    I mean, we Limit the size of the Island to 99x99, so why not consequently also Limit the Server resources for each loaded Island. That way, only the Islands that produce lag would effectively lag, but not the whole Server. I don't know if Tools to allocate a certain amount of resources to each loaded Island exist though. It would go like:

    Available FLOPS
    ____________ = available FLOPS per chunk
    loaded chunks
     
  13. Krissy
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    Krissy Stray Kids everywhere all around the world Administrator Discord Administrator Premium Premium

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    The lag comes from people's spawners and entities mostly. It is generally tps lag we all experience. Restarting the server doesn't help because people go back to their spawners moments later and create more lag if they afk without killing.
    What I know is things can be adjusted in clearlag to ease the entity lag, spawner and chunk restrictions etc.
    Code:
    #How many entities should one chunk be allowed to hold?
    chunk-entity-limiter:
      enabled: false
      limit: 40
    
    spawn-limiter:
      enabled: false
      interval: 15
      monsters: 300
      animals: 300
    
    #Meters your TPS, if it goes to low, run the commands you wrote below!
    tps-meter:
      enabled: false
      interval: 15
      tps-trigger: 17.0
      commands:
        - 'lagg killmobs'
        - 'lagg unloadchunks'
    
    #This is /lagg killmobs, put what you DON'T want removed!
    kill-mobs:
       disable-build-wither: false
       mob-filter:
            - Villager
            - Wolf
            - Horse
    
    #This takes care of mob spawners
    mobspawner:
      enabled: false
      max-spawn: 4
    
    Possibly tweaking these may be effective in slowing the lag. Or the suggested option for an afk kick on Net, like org and other things.
     
  14. Frederic
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    Frederic Experienced Member

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    300 Mobs per chunk are allowed?? :OO :L :wacky: (or is it even 600?!?!?! 300 Monsters + 300 animals:facepalm::drowning)

    Well this could be put wayyyyyyyyyy lower. IMHO 10 times lower. This Limit will have barely ever been reached anytime. 30 Mobs per chunk is just enough to any Island, even public spawner Islands. That'll be 120 Mobs per Island. Imagine the HUGE benefit to lag.
     
  15. poggers
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    poggers Senior Member

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    We have them.
     
  16. Lz
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    Lz Well-Known Member

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    redstone machines... well there goes my computer plan.
     

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