I have a suggestion that I think would remarkably improve skyblock trading. /trade [player name] Admittedly, Scamming is a large problem within the skyblock community. When I played the Minecraft MMO_RPG Wynncraft, I was astounded that a feature like this hasn't already been implemented into one of the best Minecraft servers around. It was an ingenious design on behalf of Wynncraft, the trade doesn't commence until the two players had agreed to trade twice. This way, no one can scam you because you physically cannot trade unless the other person is satisfied with the trade. Here's some links on what it looks like: Imgur: The most awesome images on the Internet Imgur: The most awesome images on the Internet Imgur: The most awesome images on the Internet
Neutral. This has been suggested many times, and I think it's a nice idea, but you can just use tradeshops.
You cannot use tradeshops for trading quantities above 64 Units for 1 other unit and you cannot use them to trade voter keys, red sand, rares... Though I doubt the last things will be tradable through this System. But it is still interesting for cheap bulk trades. Support.
Well I believe the /trade [player] command was implemented at one point, but people were finding ways to exploit it as far as I remember. If a version in which exploits are not possible can be made, I see this as a great suggestion.
Any reason? Your reply does not help anyone or give any feedback like that. I believe so, but for players trading without one this would be very nice.
No support as finical said, it was once added but removed due to players finding ways to scam using it
If they implement the system flawlessly, I don't see that people could scam because that contradicts how the system works. Unless there is some major mistake in the coding then I don't see how people could scam.