Make the wave time a little longer, add bosses, make it where one wave can't activate with mobs from the previous wave still active, or remove the previous mobs. Just a small wishlist for hb ma.
- The bosses were removed because they were too hard to beat. - You can make the next levels start after the last one has cleared so that shouldn't be an issue.
I can never make it past wave 5. It's too hard for how little players are on. I think it should be a lot easier with more food, better armor, fire resistance, and milk at least because of how many of the mobs can give status effects that last after they die. It's not balanced at all.