Sand Trade

Discussion in 'Other/Uncategorized Suggestions Archive' started by BenJam12, May 8, 2016.

  1. BenJam12
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    BenJam12 Member

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    Greetings Fellow Players,

    I am here today to make a suggestion about sand trade and how it could potentially become legal.

    On my island i am building lots of terraforms / buildings, etc, and i wanted to undertake building a sand temple, as well as a small sand biome surrounding. It was rather hard as 4 stacks of sand = 1 stack of sandstone, and I need roughly 12 stacks to completlly finish the build. My only option was to save up sand from /kit donor100,
    or build a redsand to sand converter. I tried both methods, and only ended up with 2 stacks of sandstone. Here are my suggestions to make building with sand easier / cheaper.

    1. Remove sand from starting island and instead sell it @ /warp trade. (Not sure about how cyp would go about changing starting islands)
    2. Decrease price to buy redsand. (Current price is 2 diamonds for a stack in personal experience, not sure about you)

    *EDIT*
    3. Create A cooldown on /newisland so that island farming sand will be harder, then sell sand for 64 sand per 1 grass, therefor making island farming not worth it.

    I thank you for taking time to read through this thread, please leave any other suggestions about this topic you have in the comments.

    - xBenJamx
     
    • Support Support x 10
    Last edited: May 11, 2016
  2. anna
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    anna Well-Known Member

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    Neutral.
     
  3. Crystal
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    Crystal Experienced Member

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    Neutral, Its fine as it is in my view.
     
  4. iballisticbunny6
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    iballisticbunny6 Senior Member

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    Neutral. Also, for changing the islands, I don't think that Noobcrew would be on board with that (he is the original creator of the islands I'm pretty sure).
     
  5. Love__
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    Love__ Well-Known Member

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    I will remain neutral, as it is fine either way.
     
  6. 2Spooky4Me
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    2Spooky4Me Active Member

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    Support - It's quite difficult to get sand for greenies, as there are only two ways:
    - Be in a coop with a donor100
    - Island Farming (which is illegal)
     
  7. Progamer258
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    Progamer258 Member

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    You forgot sand converters
     
  8. Nocturnish
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    Nocturnish Senior Member

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    Neutral. Reasons stated above.
     
  9. (NS)
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    (NS) Well-Known Member

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    Kyrxu
    What he said.
     
  10. Levis
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    Levis Member

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    I will stay at Neutral, it's fine how it is.
     
  11. EquineShanghai
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    EquineShanghai Experienced Member

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    I think that a /newisland cool down will be fine, no need to change the starting islands. Then legalize sand trade, you only get 3 per island anyways. /newisland cool down could be 2 days or 1 1/2 day.
     
  12. Affendo.
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    Affendo. Well-Known Member

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    Neutral. I'm alright with both. But the idea that /newisland has a cooldown for harder island farming is a good idea, to slow down offenders before staff can catch them.
     
  13. nyxa
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    nyxa Experienced Member

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    Neutral.

    I honestly don't really care, but I can see why other players would want it to become legal.
     
  14. Nikoshka
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    Nikoshka Well-Known Member

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    Support.
     
  15. bERYbERRY
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    bERYbERRY c000000000000000kies Builder Premium

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    Neutral
     
  16. Mai
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    Mai serendipity Discord Moderator Discord Administrator Premium Premium

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    Neutral.
     
  17. Cookieh
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    Cookieh Member

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    Neutral. Not exactly tons of people build out of sand. Only a few do
     
  18. MasterDalek
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    MasterDalek Member

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    Support, as I also am in need of sand haha
     
  19. Ca1
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    Ca1 Guest

    neutral
     
  20. Exstatisfy
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    Exstatisfy Active Member

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    Neuuutral, it's fine as it is now :p
     

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