New Donor Perks

Discussion in 'Other/Uncategorized Suggestions Archive' started by IntoxicatedMC, Sep 18, 2012.

Thread Status:
Not open for further replies.
  1. IntoxicatedMC
    Offline

    IntoxicatedMC Member

    Joined:
    Sep 18, 2012
    Messages:
    5
    I have been thinking about donating for a little while now, but when I went to the donation page I was a little surprised. The commands, perks, and privileges that are offered are great for all levels of donation, but I feel that the /kit donor# commands are somewhat flawed. As it stands now there are only 2 different kinds of kits and that's for $10 donors and $25+ donors. I feel that the donations should become more like this.

    $10 Donation
    ~ 128 Cobblestone
    ~ 16 Redstone
    ~ 10 Grass
    ~ 8 Sand
    ~ 4 Iron

    $25 Donation
    ~ 256 Cobblestone
    ~ 32 Redstone
    ~ 10 Grass
    ~ Diamond Pickaxe
    ~ 16 Sand
    ~ 8 Iron

    $50 Donation
    ~ 512 Cobblestone
    ~ 64 Redstone
    ~ 10 Grass
    ~ Diamond Pickaxe
    ~ Diamond Sword
    ~ 32 Sand
    ~ 16 Iron

    $100 Donation
    ~ 1024 Cobblestone
    ~ 128 Redstone
    ~ 10 Grass
    ~ Diamond Pickaxe
    ~ Diamond Sword
    ~ Diamond Axe
    ~ Diamond Shovel
    ~ 64 Sand
    ~ 32 Iron

    I hope you liked my first post and my first suggestion!
     
  2. noobkilla101
    Offline

    noobkilla101 Well-Known Member

    Joined:
    Sep 15, 2012
    Messages:
    7,495
    Wow I really like this idea lol. Support!
     
  3. JeffCiv
    Offline

    JeffCiv Active Member

    Joined:
    Sep 19, 2012
    Messages:
    1,094
    As a new donor months ago, i thought something along these lines. But really, noobcrew had thought this out pretty well to begin with. Its an island survival server, and not necessary. You really should work with the raw resources to produce more, not have them injected at higher rates. In fact, with the new iron economy, it would only destabilize things. Many servers have declined, or failed to take off in the first place, with too much material.

    So no, its not a good idea to create a regressive material reward system. :)
     
  4. noobkilla101
    Offline

    noobkilla101 Well-Known Member

    Joined:
    Sep 15, 2012
    Messages:
    7,495
    I never thought of it like this actually. You raise some good points and actually changed my opinion. I agree with you.
     
  5. Soulskilledu
    Offline

    Soulskilledu Well-Known Member

    Joined:
    Sep 15, 2012
    Messages:
    493
    I'm pretty relaxed about this, although, I'm a donor 100 and would love a bunch of diamonds...

    I'm against this though.

    We need a poll for this.
     
Thread Status:
Not open for further replies.

Share This Page