Global Updates - July 24th, 2025 Here are some more Mob Arena changes from a while back and more recent. They're mostly small changes. The following changes have been made to Mob Arena: Added dedicated spots for enchantment table (with maximum level), anvil and grindstone to the arena. The Assassin class now has a sharpness 10 iron sword, and invisibility potion can potentially prevent mobs from retargeting to you (even when attacking them). The Chemist class has some lingering potions along with significant increase in potions on upgrades. The Medic class received a bit more potions as well. The Enchanter class receives less lapis lazuli. The Blacksmith class receives a lapis lazuli and one book per upgrade. Bosses now come with a retarget mechanic on top of their vanilla ones. This is a hit count-based retargeting. When managing stacks of potions in your inventory, they will no longer split on left-click. They still split when dragging or right-clicking however. Bosses now always spawn at the "center" of the arena. Boss health bars are now visible if you are spectating. However, this only works if you are spectating before a boss wave starts. If you join the spectator seats after a boss wave has already started, it will not be visible to you. Added potion effect indicator for jump boost on the kills scoreboard.
I never used the mob arena and prob will never use it. But I hope people will enjoy the mob arena. Is there skeleton skulls being dropped in the mobarena?