I have tried to make something that detects trades for my casino and failed, can you add something that makes observers detect trade? Thank you -sakeyjakey
There are already methods to do this. The 2 main ones are: Using droppers to continously attempt to put an item in a chest, and once it suceeds, then the comparator takes the output from the dropper, recognizing that it now has 1 less item then it had previously Having a hopper point into the chest, and when the hopper is able to put something in the chest, the comparator does the same thing as the dropper one, although this method is a bit slower, but more stable even when the server is laggy