Why I dont like pumpkin farms...

Discussion in 'Discussions Archive' started by Lollipop, Feb 28, 2015.

Thread Status:
Not open for further replies.
  1. Lollipop
    Offline

    Lollipop Well-Known Member

    Joined:
    Sep 23, 2013
    Messages:
    625
  2. PlungerPig
    Offline

    PlungerPig Well-Known Member

    Joined:
    Nov 9, 2012
    Messages:
    92
    This should be just visual bug, right? And I don't see how are pumpkins affecting this...
     
  3. Lollipop
    Offline

    Lollipop Well-Known Member

    Joined:
    Sep 23, 2013
    Messages:
    625
    Trust me, not just a visual bug. It actually pushes blocks away, thought the piston head DOES disappear after a while.

    And it can be any farm, but on .org, pumpkin farms are basically the only profitable ones.
     
  4. Hannah
    Offline

    Hannah Boss Member

    Joined:
    Apr 10, 2013
    Messages:
    10,889
    IGN:
    larrythebird101
    This happens to me all the time :facepalm:
     
  5. BryanTran1
    Offline

    BryanTran1 Active Member

    Joined:
    Mar 25, 2013
    Messages:
    622
    This is happening to me too...
    Imgur
     
  6. Lollipop
    Offline

    Lollipop Well-Known Member

    Joined:
    Sep 23, 2013
    Messages:
    625
    lol i was online right when carl said that. What's ur ign?
     
  7. BryanTran1
    Offline

    BryanTran1 Active Member

    Joined:
    Mar 25, 2013
    Messages:
    622
    BryanTran1
     
  8. keeper_of_flame
    Offline

    keeper_of_flame Experienced Member

    Joined:
    Feb 1, 2014
    Messages:
    2,005
    Go home pistons, you're drunk.
     
  9. UngodAlmight
    Offline

    UngodAlmight Experienced Member

    Joined:
    Nov 24, 2012
    Messages:
    1,256
    Go home pistons, you're invisible.
     
  10. Sean
    Offline

    Sean Senior Member

    Joined:
    Sep 23, 2012
    Messages:
    4,597
    When are they going to fix that and doors.. :(!
     
  11. Jamberss
    Offline

    Jamberss Well-Known Member

    Joined:
    Jan 22, 2013
    Messages:
    114
    I'd just drank 2 vodkas in that picture...
    Also this hasn't happened to me yet but I only just started my farm yesterday.
     
  12. Krissy
    Offline

    Krissy Stray Kids everywhere all around the world Administrator Discord Administrator Premium Premium

    Joined:
    Nov 25, 2013
    Messages:
    18,061
    Go drunk pistons, you're home
     
  13. Lollipop
    Offline

    Lollipop Well-Known Member

    Joined:
    Sep 23, 2013
    Messages:
    625
    door op, m8
    [​IMG]
     
  14. Hannah
    Offline

    Hannah Boss Member

    Joined:
    Apr 10, 2013
    Messages:
    10,889
    IGN:
    larrythebird101
    Remember when we made that awesome skeleton spawner awhile and I right clicked the doors too many times so the 2 doors wouldn't close together :Hilarious:
     
  15. AdmlAdama
    Offline

    AdmlAdama Member

    Joined:
    Feb 22, 2015
    Messages:
    84
    Usually it's just visual but I've also had the blocks shifted. I've found using non movable blocks like a furnace helps with the moving issue (even if not the visual one)
     
  16. BOTBaccalord
    Offline

    BOTBaccalord Experienced Member

    Joined:
    Apr 29, 2014
    Messages:
    942
    Mine been doing that for quite a while now, lol.
     
  17. Mattosaurus
    Offline

    Mattosaurus Active Member

    Joined:
    Mar 15, 2014
    Messages:
    765
    It does help by placing furnaces. MattMasterChoi (MMC) made me an auto smooth stone gen and it did exactly that.
     
  18. MattMasterChoi
    Offline

    MattMasterChoi Active Member

    Joined:
    May 21, 2014
    Messages:
    269
    Hello, so ya what i did for Matt (So weird calling myself)
    putting furnaces behind pistons help because its and un-pushable block
     
    Last edited: Mar 10, 2015
  19. Lollipop
    Offline

    Lollipop Well-Known Member

    Joined:
    Sep 23, 2013
    Messages:
    625
    hello
     
  20. Archeopstoms
    Offline

    Archeopstoms Well-Known Member

    Joined:
    Dec 21, 2013
    Messages:
    981
Thread Status:
Not open for further replies.

Share This Page