Global Updates - June 21st, 2023 Added wandering trader API to fetch the current trades. (https://skyblock.net/threads/official-api-endpoints.143622/) Further optimized the new shop system. Fixed podzol silk touch handling. Fixed that golden tools wouldn't count properly towards the 'Enchanting' challenge goal. Fixed that some settings were off by default for new islands. Skyblock: Fixed that you couldn't destroy shulker bullets at /warp hostile. Economy: Fixed quest saving when the server shuts down. Fixed money trading good so modern shops should work properly now. Fixed 'Engineer' challenge. Fixed 'Laying Grass' challenge.
Amazing, thank you!! One thing though, the endpoint is missing the Code: content-type: application/json header so browsers render it as HTML, not a big issue but just would be nice for checking stuff in browsers.
Any idea or news about the new mob spawners on economy being added ? I'm really looking forwards to making some newer mob farm designs
Also, some quests such as sheep killing, or mooshroom stew can't be completed still. The mooshroom stew quest needs to have Brown Mooshroom Cows spawn naturally at the warp passive else it's impossible to complete
Actually, I don’t think that’s the problem. I guess it’s more like the sheep killing, where the quest for some reason just cannot count the individual steps towards the goal. How would the game technically keep track of whether a mushroom used for the stew originates from a mooshroom or from somewhere else? Supposedly, it can’t and would therefore just count the stews crafted.
The quest literally says, to craft a mushroom stew using materials gathered from Mooshroom Cows. That's red mushrooms from the ones at passive warp, but because there no chance of a brown mooshroom cow spawning (no lightning to enable it) we can't gather brown mushrooms from the brown mooshroom cow. Adding a brown mooshroom cow spawner could resolve this