Skyblock Skyblock Update - June 11th, 2020

Discussion in 'Change Log' started by Noobcrew, Jun 11, 2020.

  1. Noobcrew
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    Noobcrew Server Owner Server Owner Administrator

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    Skyblock Updates - June 11th, 2020

    Most of these changes are for our custom spigot to improve performance. Please report any bugs you may experience.

    An important fix included in all of this is a potential patch to our recent crashes we have been experiencing.
    • Potentially fixed chunk overload server crashes.
    • Added back piston sounds.
    • Enabled colored descriptions for SbAds.
    • Fixed language messages in SbAds regarding currency.
    • Reverting the change that decreased the chance of water/lava being dispensed out of dispensers. This was originally to reduce machines that dispensed liquids quickly causing tons of unnecessary light updates.
    • Greatly reduce i.o calls to session.lock.
    • Disable running loot table for null players.
    • Change order of execution for collisions (use cheaper checks first).
    • Extra patches to numerous item duplication issues and teleport issues (all already fixed, but via plugin only).
    • Custom world generator does less work now.
    • Use a more friendlier NBT mapping method & faster NBT cloning method.
    • Skip cramming check if it's not needed (back port of paper 1.14).
    • Removed some player tracking code, useless stats sent to client.
    • Use faster new exhaustion formula from 1.15.
    • Disable armor stands from being given potion effects (why mojang).
    • JIT inline performance boosts.
    • Cache heavily reused function.
    • Reduce material lookup collisions.
    • Optimize world time updates.
    • Disabled sending out packets for worlds no one is on (nether, at times).
    • Optimize the captured TileEntity lookup.
    • Better handling of some ItemMeta (aka stop the server from crashing with bad meta data).
     
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  2. Pillow
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    Pillow blanky Premium

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    1st thanks crewww!!!
     
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  3. Tog
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    Tog atpoaim Discord Moderator Premium Premium Premium Premium

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    Thanks so much for this Crew. :)
    Are the piston sounds likely to create anymore lag?
     
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  4. RaimonBerry
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    RaimonBerry Active Member

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    Thanks crew you're the best :) 3rd
     
  5. RaimonBerry
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    RaimonBerry Active Member

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    yes i think the same than u tog
     
  6. Kai123
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    Kai123 What?

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    Thank you so much crew!
     
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  7. UrsusMaiorus
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    UrsusMaiorus Well-Known Member

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    thanks crew
     
  8. KhalDrogo
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    KhalDrogo Experienced Member

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    Glad to see dispensers back to normal. Cheers.
     
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  9. FalcoFalcon
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    FalcoFalcon Well-Known Member

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    I actually kinda liked pistons to be silent... Thanks for the update tho!
     
  10. Pillow
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    Pillow blanky Premium

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    There's a vanillatweaks pack for that . ;)
     
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  11. bERYbERRY
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    bERYbERRY c000000000000000kies Builder Premium

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    Tysm crew yay
     
  12. needtorename
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    needtorename Content Creator Premium

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    Noobcrew when are you gonna fix the glitch with the book, when a player signs one and it crashes in your server?
     
  13. WhatsUpDoc
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    WhatsUpDoc Eh What's Up Doc? Premium

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    thanks for the update crew :heart:
     
  14. Justin
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    Justin - Premium Premium

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    Thanks for the update : )
     
  15. Dinglesplat
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    Dinglesplat Well-Known Member

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    Thanks you frickin noob lol
     
  16. Agent
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    Agent not really an agent Premium

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    I would assume that if they were added back, they will not be causing anymore lag.
    If there is currently an open thread about it in bug reports, we’ll take a look at it as soon as possible. However, I do not believe that it still works.
     
  17. PCcoolguy100
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    PCcoolguy100 Senior Member

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    Oh god spaghetti code hurts my soul.

    Anyhow thanks for the update :p
     

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