When /trusting people, make a menu for trusts like the normal /settings menu but for trusts. This could also be better if you could choose settings for each person set up similar to the /friends menu. This would prevent most griefs from occurring and have people knowing people trusted can only do what they want them to.
Simple solution, don’t /trust people you don’t trust. If someone you trust does grief you, report it. There’s no point in making a whole GUI for the /trust command because it ruins the point of the command. The trust command was designed to allow people to modify your island. To add protection, you can always add private signs to chests etc. or even lock your island and enable/disable specific commands so the people who you are on your island (if they’re there before you lock your island)/guested members can do what you want them to do. To be honest I don’t see the need for a whole GUI for trusted players. Sorry.
If you really want to be that specific about what you want people to do, TP them to the island, lock the island and kick everyone else out, go into the current /settings and set whatever u need done to true and it's basically the same thing. It is settings for the public but if the island is locked and only certain people are there (Especially since the new island protection plugins have been added) no point for a separate group of settings when you can do basically that already
support, it’ll also make it better for people who you don’t really want building but is dropping off items in chests and so on. it’s also better compared to locking your island and messing with those settings because if you forget and re-open your island and something was to happen it’s your fault at that point & nothing can be done. it’s also just a lot more helpful bc let’s say you do trust this person but you’d rather be safe compared to sorry - so editing what they can interact with on your island helps because even if you monitor them 24/7, staff can only get on so fast and retrieve your stuff. it’s a nice system and helps avoids possible issues in the “well this is similar” methods
I think I mentioned that there should be trust levels instead of just /trust and the person gets access to everything. When someone does /trust there should be a GUI that asks what level of trust the person will get: Level 1: full access Level 2: edit island but no access to unlocked chests Level 3: access to chests only A warning is provided that by trusting a player that person is able to edit and modify the island which runs the risk of looting and griefing of your stuff. New players often get griefed and having a different system would help.
the reason i want this isnt this i have no one trusted atm but i can use these settings for people that i want to do certain jobs on my island This would be better for some things but not as helpful as a whole settings menu for each player. I sometimes like to have people to have jobs on my island and trust settings would make it easier while also having less chance of grief or things happening that you dont want. For example, i would like to have people own and stock casinos on my island and these settings would make it easier. i have done this sometimes but i also want long term jobs that dont require my island to be locked
Support this would be very useful for jobs or when waiting for a delivery or something like that. Support
If there was some very compelling reason to make a very controlled /trust experience I’d think differently about a complex permission system. However… new players likely won’t benefit and it’s very niche meaning only a small group of player would likely find it useful. If they are trusting people they don’t actually trust it is obviously player responsibility. I like the concept but think it should be implemented differently.
Well we already have a command that shows us who are trusted on the island, but your suggestion is telling that Marcawn that if a trusted member who changed their username and their head showing in the menu could work out easier so it won't be confusing. Sticking with a Neutral as for those above.