Skyblock (+ ECONOMY) Reduce /repair time and Only set for pickaxes

Discussion in 'Server Gameplay Suggestions' started by Monster_Sparklez, Jul 30, 2019.

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  1. Monster_Sparklez
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    Monster_Sparklez Yee yee Bubba Premium Premium

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    So there is a new limit to our Skyblock experience which is a /repair limit of 20 minutes on all repairable items.
    If the problem is mass stone gen afker's why limit every item and just not the one item causing all the lag
    for example you use a pickaxe to mine stone so why limit other things like tools, armor, or shears?
    I think there should be no limit on all items but pickaxes.
    I also think it would be better if the limit was moved down to around 5-10 minutes

    this would still prevent people from constantly doing /repair and it would allow other items that aren't causing the problem to be used as normal
     
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  2. YB5_
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    YB5_ Active Member

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    Support, imagine those who need to farm leaves or Vines or those whose armor is about to break
     
  3. lilCupcakeFreak
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    lilCupcakeFreak Active Member

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    Put mending on your tools, turn you grinder into one that gets mobs to 1 heart, kill them and mend your tools with the xp you get.
    Just like in proper survival :)
     
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  4. Monster_Sparklez
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    What does a grinder have to do with this?
    I shear sheep so I can get every color I don’t kill sheep then dye the white wool
    What about armor? It’s ment to protect you not use it while grinding mobs and use mending with it
     
  5. lilCupcakeFreak
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    lilCupcakeFreak Active Member

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    Youre complaining about the limit of /repair. The grinder comes in as a solution for that, because it can be a source of xp to use to fix your tools without using /repair or being limited by its time. I still think everything that you can /repair should be part of the limits because there is a pretty easy way to get around the whole /repair command thing
     
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  6. Monster_Sparklez
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    Why have to do all that work to get around it? When it can just be disabled for people every thing but pickaxes and still do what the purpose of the limit was brought in for to disable afk farms
    Instead of making every think complicated to get around something that doesn’t matter if it was there or not why not just get rid of it?
     
  7. Bri_
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    Bri_ Member

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    Definitely agree 100% This is exactly what should be done. The /repair is my favorite thing about my rank and now its not really worth the money to buy it when you have to wait 80 mins to repair 4 items.


    Sent from my iPhone using Tapatalk
     
  8. Gamzee24
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    Gamzee24 Active Member

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    neutral cause you seem like you want this cooldown gone but at the same time, you want it to stay. 5-10 minutes is still long.
     
  9. Monster_Sparklez
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    The cool down timer if it were to be remove will be up to crew it was added to stop stone gens, he’s not going to remove it totally but he will most likely reduce it
     
  10. Lz
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    Lz Well-Known Member

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    What about a cooldown on axes?
     
  11. Monster_Sparklez
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    Wym? theirs currently a cool down on them
     
  12. Lz
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    Lz Well-Known Member

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    You suggest removing a cooldown on axes, but wouldn't this mean large afk wood farms would be viable again?
     

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