I was thinking that we should have a much easier way to change a larger amount of spawners without being bothered with the obnoxious countdown. What im implying is that we should have a way to change all spawners in a radius to a single mob so its not as time consuming to change them. The command would look something like this: /spawner sheep [delay] [radius in blocks] ----> /spawner sheep 0 15 and maybe there can be a 2 minute cool down on any mass spawner change that was recently used to change 10 or more spawners. Thank you for reading this
Support. I always find it annoying to change a bunch of spawners at a time and it takes like 2 mins to change 4 spawners. This seems like a good way to make it easier to change spawners and still make people not abuse the no-delay!
Support, it's extremely tedious when you place a bunch of spawners and you need them all to be a certain mob, but it's takes like 15 minutes because of the cooldown
Support, would be much easier for changing spawners. People will abuse it if the cooldown is too low tho so the cooldown would have to be pretty long tbh.
It could, but it would last for 5sec to a minute. Still that outweighs the time of even 15 sec per spawner. and you can always ask someone else to do it for you and hide at spawn ;p
I support this; Spawners should be able to be changed within a radius. Maybe something like /spawner (mob) (delay) (radius) (mob spawners it's replacing, seperated by commas) Example: /spawner sheep 0 20 pig,cow (the amount of spawners changed*30= cooldown) [10 spawners changed (10*30=300 seconds)]