A way to make changing spawners easier with the countdown still in place

Discussion in 'Server Gameplay Suggestions' started by Bard, Jan 13, 2019.

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  1. Bard
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    Bard Active Member

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    I was thinking that we should have a much easier way to change a larger amount of spawners without being bothered with the obnoxious countdown.

    What im implying is that we should have a way to change all spawners in a radius to a single mob so its not as time consuming to change them.

    The command would look something like this:

    /spawner sheep [delay] [radius in blocks] ----> /spawner sheep 0 15

    and maybe there can be a 2 minute cool down on any mass spawner change that was recently used to change 10 or more spawners.

    Thank you for reading this :D
     
    • Support Support x 4
  2. EnderofBlueFire
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    EnderofBlueFire Member

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    EnderofBlueFire
    Support. I always find it annoying to change a bunch of spawners at a time and it takes like 2 mins to change 4 spawners. This seems like a good way to make it easier to change spawners and still make people not abuse the no-delay!
     
    • Informative Informative x 1
  3. Arceus
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    Arceus Active Member

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    Arceuz
    Support,

    It took me a long time to change 20 spawners, This would be helpful.
     
    • Agree Agree x 1
  4. BillOP
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    BillOP Active Member

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    Support, it's extremely tedious when you place a bunch of spawners and you need them all to be a certain mob, but it's takes like 15 minutes because of the cooldown
     
    • Agree Agree x 1
  5. mr_oak
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    mr_oak Member

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    Support but I think the cooldown should be like 4 or 5 minutes :p
     
  6. T0W0
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    T0W0 Active Member

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    Support, would be much easier for changing spawners. People will abuse it if the cooldown is too low tho so the cooldown would have to be pretty long tbh.
     
  7. TonnyMaxper
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    TonnyMaxper Member

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    Support, would be pretty good for grinder owners
     
  8. EItan
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    EItan Member

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    I Think This can Help But Now the Countdown Is 15 Secs And Not 30
     
  9. LiamFell
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    LiamFell Couch Potato

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    Support, I love this idea Bard. This would be great for grinder owners. My only concern is that with say, 15 spawners changing at once, wouldn't this create a mass lag for players with saying, slow computers etc...?
     
  10. Bard
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    Bard Active Member

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    It could, but it would last for 5sec to a minute. Still that outweighs the time of even 15 sec per spawner. and you can always ask someone else to do it for you and hide at spawn ;p
     
    • Agree Agree x 1
  11. LiamFell
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    I agree that that's a good idea. I think that this would save a lot of time.
     
    • Agree Agree x 1
  12. MrGallifrey
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    MrGallifrey Active Member

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    I support this; Spawners should be able to be changed within a radius. Maybe something like /spawner (mob) (delay) (radius) (mob spawners it's replacing, seperated by commas)
    Example:
    /spawner sheep 0 20 pig,cow

    (the amount of spawners changed*30= cooldown)
    [10 spawners changed (10*30=300 seconds)]
     

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