Economy Make Croppers Silk Touch Melon Blocks

Discussion in 'Server Gameplay Suggestions' started by Moee, Mar 16, 2021.

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Which of these ideas do you think would balance the game more?

  1. Increase the shop price of melons

    1 vote(s)
    5.3%
  2. Make melons silk touched in croppers

    14 vote(s)
    73.7%
  3. Make croppers always drop 9 slices

    4 vote(s)
    21.1%
  1. Moee
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    Moee Well-Known Member

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    Welcome to my 3489567873th suggestion thread.

    Here's why I think that croppers should silk touch melon plants.

    Lets compare and contrast melons vs pumpkins specifically in croppers:

    Melons:
    • sell for $56.96 per stack at /warp shop
    • grow about every 18 minutes
    • drop about 3-7 melon slices (0.33-0.78 full melon blocks, on average 0.5) when broken with a cropper (this means that you also have to craft them into full blocks)
    Pumpkins:
    • sell for $56.96 per stack at /warp shop
    • grow about every 18 minutes
    • drop 1 full pumpkin when broken with a cropper

    This means that for every 64 blocks that the cropper mines, pumpkins will give the player $56.96, while melons will only give the player $28.48 plus the effort of crafting all the blocks.
    Clearly, there is no use for melons in the current economy. There are two apparent fixes.


    1.) Make melons sell for more per stack (given the halved drop rate, I think a price of just $100 per stack of melons would be good). However, this could cause problems with manual farms, as people would possess silk touch axes and stuff that would make mining melons twice as profitable as pumpkins. That is why I didn't initially suggest this, I just thought it would be good to get out of the way.

    2.) Make croppers break melons with silk touch. This would make melons much more easily farmable with croppers, and would enable users to have a variety of crops that they farm etc etc. I truly think that this is necessary (as I have said previously, melons are worthless in the current economy)


    Thank you for coming to my ted talk.
     
    • Support Support x 19
    • Neutral Neutral x 2
    Last edited: Mar 23, 2021
  2. UrsusMaiorus
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    UrsusMaiorus Well-Known Member

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    support this is nessary
     
  3. mogsy172
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    mogsy172 Active Member

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    this would be a brilliant introduction to the server, I think silk touch will definitely be better, I don't know if others are like me but I don't use melons in my farm as I would rather spend the time doing something else rather than craft them into full blocks. If this does get introduced it may actually bring some values to melons and actual use rather than just be an annoyance.
     
    • Agree Agree x 1
  4. Calidre
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    Calidre Experienced Member

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    If pumpkins grow at basically the same speed and sell for the same price as melons, no reason they shouldn’t be silked as block if this is an easy implementation
     
    • Agree Agree x 1
  5. Moee
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    Moee Well-Known Member

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    As an alternative, this could be something that you have to upgrade a crop hopper to do within the /crophopper menu, or make it locked behind a certain cropper level (even though you already need a level 3 just to harvest melons)
     
    • Agree Agree x 2
  6. MorayEel
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    MorayEel Active Member Premium

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    I agree with this. I think it would be great to be at least implemented as a cropper upgrade. Perhaps other cropper upgrades would be available at some point benefitting certain crops?
     
  7. UrsusMaiorus
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    UrsusMaiorus Well-Known Member

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    bump this is nessary using melons will over fill the cropper and hoppers too fast
     
    Last edited: Mar 17, 2021
  8. vvyovx
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    vvyovx Member

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    Something that should never be tampered with on the server is core mechanics such as drop chances. Currently, it's accurate to the game (except wheat). I'm not against something like more functionality in croppers, like adding tools to them having their enchantments take effect at the cost of durability. Perhaps a cropper upgrade system allowing enchantments like fortune and silk to be applied would work too, but a cost is necessary with this kind of thing. The current price of pumpkins in warp shop is already very high - much higher than anything in the game has ever been. Making melons worth more than this would contribute to inflation and be negative for the economy in its entirety. This suggestion has its merits, but regarding the currently suggested implementations, I have to disagree. I think we need more time with croppers before accurately gauging what changes are needed and how to move forwards with these changes.
    -vv
     
  9. UrsusMaiorus
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    UrsusMaiorus Well-Known Member

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    the thing about croppers is they are supost to be balanced around the total items they contain 3 per second but with melons and pumpkins they overflow without the silk touch
     
    • Friendly Friendly x 1
  10. vvyovx
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    vvyovx Member

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    Indeed. I just think there hasn't been enough time to properly gauge them. In the future, I see no reason why croppers won't have additions. I only believe there needs to be a feasible limit/cost. The silk feature alone is not exploitable as I see it now. I'm just uncomfortable straying further from vanilla Minecraft.
    -vv
     
  11. Moee
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    Moee Well-Known Member

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    I can see where you are coming from. Skyblock.net has always been a close-to-vanilla server, and these croppers were a departure from that. However, they were necessary to reduce the growing issue of lag, and I don't see a problem with the current implementation.

    That said, I also understand your worries about inflation getting out of hand. However, I don't think this will change that, for the reasons I have stated above.
     
  12. Prometheus
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    Prometheus Active Member Premium

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    It is fair, I agree with silk touch to make them equal to pumpkins, then there is no real advantages or change to the way the whole thing operates, good to keep them similiar, support
     
    • Agree Agree x 1
  13. Moee
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    Moee Well-Known Member

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    Bump. I have too many suggestion threads yikes
     
  14. The__Joker
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    The__Joker Member

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    Common sense would say that they operate in the same way as Pumpkins.
    I'm not sure it really takes away from any of the "Vanilla" aspect - as it's directly attributed to the Croppers, which were necessary. They're used to make money directly, or through a profit shop, so I can't really see a harm in this.
     
  15. Moee
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    Moee Well-Known Member

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    Week 1 of bumping this suggestion until it gets added
     
  16. Pancake
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    Pancake syrup x Moderator Premium

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    I completely agree with this, if pumpkins, a very similar crop sells at a similar/same price I don’t see why they shouldn’t break silked. Just makes things less complicated and easier, support :)
     
  17. Moee
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    Moee Well-Known Member

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    Week 2 of bumping this suggestion until it gets added
     
  18. Moee
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    Moee Well-Known Member

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    Week 3 of bumping this suggestion until it gets added
     
    • Agree Agree x 1
  19. Moee
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    Moee Well-Known Member

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    I have made quite a few meaty suggestions on this server, and I have only gotten big responses to the ones that have little impact on developer time AND the server. Personally, I think that this suggestion would be easy to add, and not impact the server, but it seems that it hasn't even been considered.
    For the record, I appreciate all that the devs are doing (it seems that dex is working very hard right now) and I hope to see the vast improvements that we all have experienced over the past few (weeks? months? idk) continue, but I would also like to see some suggestions that I made two years ago be responded to.

    Anyway, consider this a bump for all of my suggestions:

    Reduce the drop rate of netherrack in the nether.

    Add the end far lands/remove the end mainland (I put a lot of work into this one)

    Add an island setting to toggle whether visitors can drop items

    Toggleable chest shop notifications

    My other suggestions sucked, but I really like these ones and I hope that they can all be at least considered.
     
  20. Moee
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    Moee Well-Known Member

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    Bump week 5
     

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