Classic /visit <username> when clicking on <username>'s message

Discussion in 'Server Gameplay Suggestions' started by Nightcat, Feb 8, 2020.

  1. Nightcat
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    Nightcat Well-Known Member

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    A nice feature from the new server that would be appreciated on Classic and is hopefully simple to implement.
     
    • Neutral Neutral x 2
    • Support Support x 1
    • No Support No Support x 1
  2. Tog
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    Tog atpoaim Discord Moderator Premium Premium Premium Premium

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    Classic is already a dead server. I’m sure the developers have much more on their minds such as fixing mob arena on the main server rather than faffing around with extra commands - that are not needed - on a server which has an average of 4 people online at one time.

    No support.
     
  3. Monster_Sparklez
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    Monster_Sparklez Yee yee Bubba Premium Premium

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    Classic is like the lost server there are many things that should be updated on it like item frames support
     
    • Agree Agree x 1
  4. Nightcat
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    Nightcat Well-Known Member

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    That's not really a reason to not support this, and here's my reason why:
    This is what would be called low-priority. There's a reason why this forum has hundreds of threads still open.
     
  5. Blyx
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    Blyx Senior Member

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    Neutral, I can see why you might suggest this - but I don’t think it’s quite as necessary as it is on /skyblock.

    On /skyblock chat often moves fast. People have adverts, and amongst general chat it is quite beneficial to quickly click to visit before losing the message.

    Classic just doesn’t have the same problem. It doesn’t take that long to /re [playername] and /visit, or even look in tab to see the name of the player, as there’s never that many people online.

    I would agree something like this is very low priority. There are currently more important things needed for economy and skyblock.
     
    • Agree Agree x 1
  6. Universal
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    Universal Well-Known Member

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    Neutral leaning towards no support.

    I do understand how it'd be something that's a very low priority but honestly, I see it as more of a waste of time. Being a player who solely plays on classic, I believe that this feature would be used less than 10 times a day. That's if anyone would even know about the feature.

    My reasoning behind the low usage is because -- adding onto what Blyx said -- there really isn't any "alive" shops in classic anymore and nobody really advertises. The main reason you'd probably visit someone is to check out a most likely offline players island. The only other time I'd see it being used is to make a trade or just check out an island.
     
  7. RedstoneTrails
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    RedstoneTrails Moderator Moderator

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    Generally speaking, the point of Classic is for things to stay as-is. Once the new server was created, most of Classic has remained mostly untouched. Development work is purely focused Economy and Survival, with Classic receiving updates when a change to one of those two also happens to apply to Classic.

    I don't think any of us opposed to this, though it'd be a lower priority for the dev team to work on. If the API used on Classic supports this functionality, it wouldn't be too difficult to implement, but would still take some dev time to add to the server and test. I'm also still unsure if we have much interest in directly adding many changes to Classic, as I've always been under the impression that it's purpose is to remain exactly as it's been over the years.
     

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