Implemented Island level algorithm

Discussion in 'Server Gameplay Suggestions Archive' started by KhalDrogo, Oct 23, 2019.

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  1. OnlineDuty
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    OnlineDuty Active Member

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    Huge support. Something needs to change. Everyone wonders why players are quitting when in reality whar you have to do to "win" the game or "be the best" is to 1) AFK many hours a day at grinders and 2) build big ugly slabs to gain levels.
     
  2. slack444
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    slack444 Member

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    It sounds like a great idea, but you should consider a logarithmic or negative exponential equation so values are high in the beginning and diminish more quickly once the number of blocks of each block type reaches a predefined threshold set by the equation. This would have the added benefit of having asymptotic returns where the value of blocks of a certain type become effectively zero once the aforementioned threshold is reached. In other words, a player with 1000 slime blocks would get more value from placing 100 slime blocks than a player with 2000 slime blocks who places 100000 slime blocks (assuming the asymptote lay somewhere between 1100 and 2000 blocks).
     
  3. PCcoolguy100
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    PCcoolguy100 Senior Member

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    mat t Noobcrew I know both of you might have your pings off, but hands down this is one of the better suggestions here. It needs to be implemented or else the queue system will remain as it is: broken to one block

    Sorry for the pings in advance.
     
  4. OnlineDuty
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    OnlineDuty Active Member

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    This really really needs to be implemented. I literally don’t know a single person not in favour of this.
     
  5. KhalDrogo
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    KhalDrogo Experienced Member

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    Given the speed at which they made changes to the island level block values in the early days, Drogo was really expecting some action on this.
    Has the Skyblock care factor has dropped?
     
  6. needtorename
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    needtorename Content Creator Premium

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    Support my island level is 2,200 and some other dude's ugly cobble island is 10k level cause the bottom of their ialand is filled with slimeblocks gg skyblock
     
  7. KhalDrogo
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    KhalDrogo Experienced Member

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  8. RedstoneTrails
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    RedstoneTrails Moderator Moderator

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    Changing island level block values is a simple change of numbers in a config file. Changing the actual algorithm to something like what's suggested would require actual code changes, which usually takes a bit, especially given the long list of current bug fixes, as well as the new server they're working on.

    Along with that, the change would be nice, but wouldn't fix everything. Instead of using just slime blocks, players would then move to doing something like a layer of slime, layer of stone bricks, layer of wool of every color, layer of bone blocks, layer of quartz, layer of gold, etc. This system will be abused either way. These suggested changes would just make it slightly harder to farm island level.

    Island level is also somewhat meaningless, so I'm sure it isn't their top priority to try and make adjustments to it.
     
  9. LadyAnkie
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    LadyAnkie Active Member

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    I like this idea very much ! I also saw when i placed a lot of slimeblocks it massively increased lag on my island. my basement was unplayable and as soon as i removed all that slime it was much smoother. I also think rewarding people for builds and variety of blocks is a better idea than having a couple of blocks in huge piles just to gain island levels.
     
  10. needtorename
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    needtorename Content Creator Premium

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    Haberson btw, tower of eiffel made out of slime blocks all around his Island
     
  11. Monster_Sparklez
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    Monster_Sparklez Yee yee Bubba Premium Premium

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    According to some calculations me and another player did, he has around 670k I believe it would take somewhere along 17 layers of 199x199 to pass him
     
  12. RedstoneTrails
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    RedstoneTrails Moderator Moderator

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    If you leave a looting 3, 48 spawner slime farm running all week, and spend 3-4 hours each day placing slime, you could easily catch up to him within a week.

    Or you can let bots do it for you. Our bot overlord will probably be number one here soon since he's building a 199x200x200 slime cube right now
     
  13. KhalDrogo
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    KhalDrogo Experienced Member

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    It wouldn’t take long to change the algorithm.
    Layering levels of different block types would likely not be worth it as many of them have low value and would consume much more of your time and space for little reward.
    Island level is not meaningless as developers went to the effort of creating it in the first place and there are many people in support of it being fixed.
     
  14. RedstoneTrails
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    RedstoneTrails Moderator Moderator

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    I wouldn't call it broken, as it's technically working as originally intended.

    Also, if it works the same way as other island level calculators, it most likely uses the same chunk scanner they had to write for deleting/resetting islands. So including island level would just be a matter of assigning values to blocks, loading in that config, riding off the chunk scanner you made for island deletion, and then updating variables on your profile saved by the server.

    What I was trying to get at before is, this is something that would still take the development team time to change something that isn't broken. They're currently working on /challenges, Mob Arena, the new server, shop notifications, server performance, and probably a multitude of other things that have more value and impact than island level.

    They'd also need to force an island level recalculation for all players after making the change if you wanted /leaderboards to be fixed, since island level only updates when the island owner or a coop on the island runs /level. Server wide island level recalculation would take ages.
     
  15. KhalDrogo
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    KhalDrogo Experienced Member

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    Drogo would say it is working as it was programmed, not necessarily as intended. :)
     
  16. ItsRed
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    ItsRed Well-Known Member

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    maybe one day my purpur empire will rise to the leader boards
     
  17. Lz
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    Lz Well-Known Member

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  18. KhalDrogo
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    KhalDrogo Experienced Member

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    Looks like they have just changed block values. Not sure if the algorithm has changed.
     
  19. Lz
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    Lz Well-Known Member

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    So "relative abundance" is the abundance that they manually set?
     
  20. PCcoolguy100
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    PCcoolguy100 Senior Member

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    Affirmative.
     
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