Economy Server hovering at 7 TPS - Discussion

Discussion in 'Discussion' started by Oridos, Feb 17, 2019.

  1. Oridos
    Offline

    Oridos Member

    Joined:
    Jan 26, 2019
    Messages:
    7
    It's no surprise that the economy server has become more lag induced with every week that passes by. As more people build gigantic redstone contraptions, mob farms, etc., the server starts to dip below 10 TPS as soon as 15 minutes after a restart. As of today, the server is hovering at around 7 TPS with no signs of improving. This thread is dedicated to discussing how to mitigate server lag / the effects of server lag in order to maintain a thriving and satisfied player base.

    What is TPS?
    TPS stands for ticks per second, and is basically how often the server does calculations / sends data to the player. Low TPS tends to make interactions with the server slower, laggy, or even glitchy. Ex: Breaking blocks, eating, mob movement, etc.

    What causes low TPS?
    I would like to preface by saying that I am by no means an expert, which is why I made this thread a discussion instead of suggestion. I know that the amount of mobs, chunks loaded, items, and redstone contraptions definitely have an impact on the TPS, but I have no idea to which degree. If one of these is the main culprit please let me know in the comments.

    Solutions!
    1. More RAM (this one is kind of obvious)
    I've heard that noobcrew is opposed to adding more RAM, but as TPS starts going below 5, new players joining the server will be fed up with the lag and leave the server, which means less donations. It's bad business to have such a laggy server. Maybe if there was a donation goal, the player base could step up and earn the extra RAM.

    2. Better Lag Plugins
    This server is already pretty heavy on the lag plugins (clag, mob stacking), but if we could figure out the main culprit for the terrible TPS, a specific plugin might be the solution.

    3. Alt Limitations
    The focus in Skyblock should be on maximizing use of your island space. When the richest people have 5 accounts all on their own islands doing stuff, loading more chunks, spawning more mobs, it becomes a problem. Perhaps a cap of players (like 3) from one IP being logged in at the same time could solve the issue.

    If anyone has a better version of these solutions, or a completely new one, please leave a comment.
     
  2. lowfps10
    Offline

    lowfps10 Active Member

    Joined:
    Aug 26, 2018
    Messages:
    1,057
    IGN:
    lowfps10
    Honestly what people need to do is to stop building laggy farms. While they might be cheap to build, they bring down the tps by a lot a lOT. Build the lag-friendly versions instead.

    The issue with alt limitations is that brothers and sisters who live in the same house have the same ip addresses
     
    Last edited: Feb 17, 2019
  3. Oridos
    Offline

    Oridos Member

    Joined:
    Jan 26, 2019
    Messages:
    7
    I think the amount of families with 4+ children all with their own computers playing on one server is pretty small but I guess I could see the issue, but also there's no real way to enforce a rule against laggy farms
     
  4. Jim-sb
    Offline

    Jim-sb Well-Known Member

    Joined:
    May 24, 2015
    Messages:
    667
    Its sad really. As the more lag issues there are, the fewer players will come and join the

    I think a cap of 4 or 5 would be sensible. Although you might find that the people who log in with more accounts than this currently, (m0glies and 1ako) are probably the ones who create the most lag friendly farms. I think m0glies tested himself by logging his alts off and turning farms off and the effect on the TPS was minimal at best.
     
  5. flint_the_bard
    Offline

    flint_the_bard Active Member

    Joined:
    Dec 17, 2018
    Messages:
    35
    a alt limit is almost impossible to enforce also
     
    • Like Like x 1
    • Agree Agree x 1
  6. DJPez
    Offline

    DJPez Member

    Joined:
    Nov 28, 2012
    Messages:
    10
    Seems to me that the best and maybe only option is buying more ram. I like the idea of the donation goal to do so! I’d definitely contribute to that
     
  7. Jim-sb
    Offline

    Jim-sb Well-Known Member

    Joined:
    May 24, 2015
    Messages:
    667
    might be an idea!
     
  8. Parrot
    Offline

    Parrot Guest

    I don't believe that's exactly true, every staff member has access to who has alts.
     
  9. Jim-sb
    Offline

    Jim-sb Well-Known Member

    Joined:
    May 24, 2015
    Messages:
    667
    Correct me if i'm wrong but this will surely be based on users who share the same IP addresses. If I were to connect alts through a VPN you wouldn't be able to determine that the account belonged to me. As it would show from a different location.
     
    • Like Like x 1
    • Agree Agree x 1
  10. Rocket
    Offline

    Rocket Member

    Joined:
    Feb 17, 2019
    Messages:
    23
    Buy more RAM, set a donation goal. Easy.
     
  11. Parrot
    Offline

    Parrot Guest

    Make a VPN against the rules, there shouldn't be 5-10 different alts at a time. It just cause lag and more lag. There's no use for 5 different alts.
     
  12. flint_the_bard
    Offline

    flint_the_bard Active Member

    Joined:
    Dec 17, 2018
    Messages:
    35
    explain to me the difference of a person with 5 alts and just have 6 different people because u can go with the normal player base under 100 players -_- right now were at 88 and the server cant handle us ….
     
  13. BostonNerdism
    Offline

    BostonNerdism Well-Known Member Premium

    Joined:
    May 10, 2018
    Messages:
    137
    IGN:
    BostonNerdism
    its the weeked and all the kids are on , the lag will dissapear tonight when they go to bed and after server restart in the AM happens , plz keep this is mind when on minecraft servers
     
    • Agree Agree x 2
  14. mijiperki
    Offline

    mijiperki Well-Known Member

    Joined:
    Mar 19, 2016
    Messages:
    331
    People don't just use VPNs to log on with more Minecraft alts. People use VPNs for many reasons eg. daily use if they are particularly worried about data theft/storage or have something to hide. Making having a VPN against the rules would be a bad idea not to mention nearly impossible to enforce.
     
    • Agree Agree x 3
  15. Marcy
    Offline

    Marcy Apostlé of Falcons Premium

    Joined:
    Mar 30, 2018
    Messages:
    2,557
    IGN:
    Marcawn
    Getting Noobcrew to buy more RAM might not work, The server needs $1,250+ every month to run. Having a VPN would be a horrible idea because what if there are siblings that play?
     
    • Funny Funny x 1
  16. Timm
    Offline

    Timm Well-Known Member

    Joined:
    Oct 22, 2016
    Messages:
    648
    IGN:
    TimLatte
    They can most likely afford more RAM, but the bills still need to be payed. Having to get x amount more donations every month so they can afford the RAM could become tougher, even if they do get more players. Most people aren't going to donate something every month, more likely just as a one of and then again when they want to buy an upgrade etc.
     
  17. Jim-sb
    Offline

    Jim-sb Well-Known Member

    Joined:
    May 24, 2015
    Messages:
    667
    I agree it was particularly low at the weekend, however it is consistently low though out the week.
     
  18. fran
    Offline

    fran pensive Premium

    Joined:
    Feb 16, 2016
    Messages:
    1,397
    IGN:
    franfiction
    [​IMG]

    Monday morning, TPS is 9.

    I believe we can get the TPS up even without allocating more RAM. But we need to make it as a community.
     
    • Optimistic Optimistic x 2
    • Agree Agree x 1
  19. BostonNerdism
    Offline

    BostonNerdism Well-Known Member Premium

    Joined:
    May 10, 2018
    Messages:
    137
    IGN:
    BostonNerdism
    yea its a holiday here in the states one more day then lol then the kids will be in school
     
    • Informative Informative x 1
  20. Michael
    Offline

    Michael Active Member

    Joined:
    Jun 17, 2016
    Messages:
    1,853
    IGN:
    michael1234
    There are a multitude of ways to fix the issue with low TPS; however, it is important to understand that some of these solutions may also come with unforeseen consequences, or hurt the server worse, in other ways. Solutions such as adding more ram, for example, I do not believe that I am qualified to speak for, as I am sure there are underlying circumstances if this has not already been done; however, it has also been suggested to add more lag prevention methods, through custom plugins, or limit alternate accounts. While these may be effective, it is important to consider all of the possible consequences that could result from implementing these changes. It is always possible to keep adding plugins and restricting what players are able to do on their island, in order to improve the lag, but this is not something that should be necessary. Whenever the administrations makes the decision to implement a plugin, such as the limit on hoppers and spawners, there is almost always going to be some amount of backlash, as there are players that do not want any restrictions, regardless of how much it helps the server as a whole. Whenever a change like this is made, it is a very hard decision, as it requires careful consideration of all possibilities, and the assumption that we may end up having to deal with the negative consequences.

    The most effective way to reduce lag is to come to an understanding as a community, and ensure that players try to minimize the lag that they cause, even if it may mean that players are no longer able to devote whole entire islands to giant farms. I will not be naming any specifics; however, there have been players almost single-handedly responsible for some of the restrictions that have been implemented on various commands or actions. Just because you can make a large farm, or you can spam a command to benefit yourself doesn't mean that you should.

    The developers are put in a difficult situation, as they are assigned the task of ensuring that the server runs smoothly, while also making sure that players are satisfied at the same time. In order to fix this issue of low TPS, we must work as a community to ensure that we minimize laggy behaviors. We cannot simply continue to add restrictions, as there will always be workarounds, and unless we have community participation as well, there is no way to effectively reduce the lag without continually taking away permissions or placing cooldowns on various actions, until there is nothing left to restrict.
     
    • Agree Agree x 5

Share This Page