
Skyblock
The official Bedrock Edition of Skyblock View
Our legal battle and stance on the Minecraft Marketplace
Skyblock is provided for free on Minecraft Java and it will always stay that way.
The Minecraft Marketplace does not allow creators to list content for free, so we provide it at the lowest price available.
We provide Skyblock on the Minecraft Marketplace to give Bedrock players a way to play the original and official Skyblock worlds without being misled by those selling replicated versions. Various companies have turned our unique and free creation into a paid product without permission and have falsely claim originality. After our requests for them to re-brand were ignored, these companies instead initiated a legal battle claiming Skyblock is generic, in an effort to ensure we have zero rights.
We provide our Skyblock content in partnership with Piki Studios.
We have not permitted any other company within the Marketplace and we do not recommend supporting them.
Skyblock is provided for free on Minecraft Java and it will always stay that way.
The Minecraft Marketplace does not allow creators to list content for free, so we provide it at the lowest price available.
We provide Skyblock on the Minecraft Marketplace to give Bedrock players a way to play the original and official Skyblock worlds without being misled by those selling replicated versions. Various companies have turned our unique and free creation into a paid product without permission and have falsely claim originality. After our requests for them to re-brand were ignored, these companies instead initiated a legal battle claiming Skyblock is generic, in an effort to ensure we have zero rights.
We provide our Skyblock content in partnership with Piki Studios.
We have not permitted any other company within the Marketplace and we do not recommend supporting them.
If you are interested in this legal case, feel free to read below.
Since filing for our trademark on Skyblock in 2019
We attempted to remove infringing "Skyblock" named content on the Minecraft Marketplace and was consistently met with no response and no enforcement by Microsoft. During this time and throughout 2020, the largest companies profiting the most started to recruit others to oppose our rights.Just one day before our Skyblock trademark were to be accepted on January 1st, 2021, we kicked off the new year with notice by Microsoft and eleven Minecraft-affiliated companies who insist that the term 'Skyblock' is generic for a 'floating block in the sky' and used solely to describe a 'floating island' game environment.
Therefore, they claim, our intellectual property and trademark rights should be rejected by the U.S Patent and Trademark Office.
This case is still ongoing after over 5 years.
The companies involved include:
Microsoft Corporation, Razzleberries AB, Sapphire Studios LLC, Easy Games Inc, Mineplex LLC, Jigarbov Productions Inc, Aurrora Limited, Ziax Ltd (CubeCraft), Hydreon Corporation (Lifeboat), Spark Squared GMBH (Spark Universe), Rewrite Media Inc (Pathway Studios), and King Cube Ltd








But why?
These companies, particularly Razzleberries and Sapphire Studios as the primary beneficiaries, have copy and re-created Skyblock in its entirety, which we have provided for free within the Minecraft community since September 2011.This infringing content uses the Skyblock name alongside marketing material such as screenshots, thumbnails, and artwork that depict the distinct L-shaped island with one chest and one tree, along with our strategic materials and goal-orientated challenges - the very elements that make our creation iconic and recognizable.
This content have labeled their products with names, terms, or descriptions such as:
- - “Skyblock”
- - “Original Skyblock”
- - “The one and only Skyblock experience!”
- - “Skyblock, but better!”
- - “Classic Skyblock”
- - “Skyblock Simple”
- - “The Skyblock you know and love!”
- - “Vanilla Skyblock”
- - “The original Skyblock version!”
- - “Skyblock Map”
- - “Original Skyblock like everyone loves!”
- - “Skyblock Classic Edition”
- - “The real Skyblock game!”
- - “Skyblock Version 1.1”
- - “Experience the original Skyblock!”
- - “Skyblock Survival”
Not only are they copying the design of Skyblock, but they are purposely misleading consumers into thinking that they are original, authentic, or perhaps official creators of Skyblock with specific names and descriptions.
These tactics are not unintentional. They are carried out for clicks, for purchases, and they have proven successful - with Razzleberries generating an estimated $4.5+ million and Sapphire Studios an estimate of $1.5+ million - from just one of their infringing Skyblock maps, sold at prices ranging from $4.99 to $2.99. Microsoft retains roughly 63% of the revenue generated from these sales. When viewed in this context, the financial incentive becomes clear and helps explain why Microsoft and its partners continue to oppose our rights to Skyblock.
If they truly believe Skyblock is generic for any type of floating island, then this level of copying shouldn't exist — their islands would use different designs instead of replicating ours.
Here, you may view a small collection below of what their content looks like to get a good idea of our concerns.
Statement by Noobcrew
I began filing for the Skyblock trademark for further legal protection on September 2nd, 2019. Although this was years after creating Skyblock, the filing was made at the first instance of third-party commercialization, which occurred in August 2019.In 2014, Microsoft's acquisition of "Minecraft" was a pivotal moment in Minecraft's history. Many players were concerned about aggressive monetization and unfair competition, given Microsoft's long record of of major company acquisitions and antitrust scrutiny — and unfortunately they did just that. The Minecraft Marketplace launched in June 2017, fundamentally reshaping the Minecraft ecosystem.
It introduced a micro-transactional driven, algorithm based system that favored a limited group of creators and companies.
To apply to become a Minecraft Marketplace Partner, the application rounds are closed, and have remained closed for years.
If you want to create content, you must go through third-party companies that act as publishers. However, the system is controlled by only a handful of companies, including two that are currently opposing my rights. These Microsoft-authorized publishers decide who they accept, how content is created, and what revenue share they keep. This limited gateway has effectively shut out many unique and individual creators who make up the core of the real Minecraft community.
Although my concerns are directed only at the Marketplace teams that take advantage of others, there are also creators and teams who operate ethically and welcome original creators like myself. After being excluded by the companies involved and their friends, it took more than two years to find a publisher willing to accept me.
Below are some informative videos that explain this situation in greater detail.
Skyblock is not generic.
The popularity and success of Skyblock, including its widespread fan-usage, does not make it generic. A generic term is one commonly found in dictionaries, universally used across languages, and understood to describe a general class of goods and services. Skyblock does not meet this standard. The term has meaning only within the Minecraft community.Skyblock has been recognized as a specific design, world, and strategic style of gameplay — all of which I created and provided. I was not the first develop a "floating island" concept, but Skyblock became popular precisely because it was not a generic and meaningless floating island. It was defined by its unique layout and gameplay structure.
Despite no decision being reached in the ongoing trademark case, Microsoft released an "official" Skyblock Pack in 2022 for 1,020 Minecoins ($5.99) and designated Skyblock as a category within the Minecraft Marketplace. This reflects unfair business practices that undermine my creation and my rights while the legal process is still unresolved. These decisions were not accidental; Microsoft controls how the Marketplace operates.
Microsoft and its partners argue that Skyblock is generic, yet that has never been legally determined. By creating a dedicated Skyblock category and promoting “official” and “original” Skyblock content during an unresolved dispute, Microsoft effectively presents Skyblock as a generic term while simultaneously acknowledging that an original Skyblock exists and was authored. This contradiction shapes consumer intepertation in Microsoft’s favor and sidesteps the unresolved legal question of ownership.
The companies involved in this content release were, ironically, Jigarbov Products and Sapphire Studios. It is reasonable to conclude that these actions, taken two years into the legal dispute, were intended to influence public perception.
The actions involved by these companies are a transparent effort to group together, combine their resources, and protect their profits. They initiated a baseless claim asserting that "Skyblock" is generic, using a loophole in the trademark system to force this dispute onto me.
While it is true that non-commercial maps and content on Planet Minecraft or free-to-play multiplayer servers use 'Skyblock', this has always been allowed, and the community understands it as part of Minecraft's modding culture. Servers may sell ranks or items, but they do not sell Skyblock-named products or claim to be the original creators. They sell typical Minecraft features permitted under the EULA. This fan content is now being utilized as evidence and is the primary basis for their false claims.
Microsoft and their partnered companies are effectively leveraging the community and fan culture of Minecraft to justify taking popular ideas from smaller creators and to excuse their own intellectual property infringement. These companies have turned my contribution into a paid product, and now behave as if I have committed a crime for trying to protect it.
Under the "generic" argument, creators like myself are forced into litigation and required to produce anything requested, with failure to do so, such as delays in my response would be an immediate forfeit of my rights. They've tried to enact this guideline once before, while they themselves requested and received extensions at least seven different times to make this process last as long as possible.
I have long been known within the community, and even official Mojang-approved publications such as, The Book of Minecraft, identifying me (Noobcrew) as the creator of Skyblock. Additionally, other official and widely distributed publications including — Minecraft: The Official Construction Handbook, Minecraft: Guide to Survival and others — consistently describe Skyblock as a specific, authored creation, not a generic term. This is the complete opposite of what Microsoft now claims.
Their claims do not need to be true, yet I have provided hundreds of files, stats, evidence, and personal documents to counter every accusation. I have spent tens of thousands of dollars on lawyers, endured an interrogation-like deposition, and spent five years of my life responding to constant demands, all out of fear of losing what I created.
I am only defending myself. I did not initiate this legal fight. This case costs companies like Microsoft, Razzleberries, and others nothing more than lawyer fees — it requires none of their personal time or stress.
I am not a corporation. It is consistently on my mind and it continues to be a major stress every single day. I am incapable of giving up and backing out. Not only can I not move forward with protecting what I rightfully created, I am accumulating serious debt just to continue this fight, and I feel stuck from moving forward in my life.
Please do not support these companies.
The partnered companies involved in this legal case have shown no concerns for fairness or respect. Their decisions put profit above everything else. They will continue fighting future creators to dominate the Minecraft Marketplace with replicated and unoriginal content — and Microsoft will support them, as Microsoft receives more than 60% of the revenue from every sale.This entire matter could have been resolved with a single conversation, something they have avoided for years. When I attempted to speak directly with individuals involved to reduce unnecessary legal expenses, my messages were screenshotted and forwarded to my attorneys forcing me to end any communication outside legal channels. Yet, the founders of these companies have discussed this case openly in Discord groups with both server owners and Marketplace partners, expressing confidence that they can pressure me financially.
I attempted multiple written and verbal settlements, asking for no monetary compensation and no royalties for past infringement. I simply requested the right to move forward with my intellectual property and asked that the Marketplace products that resemble "original" Skyblock products to be renamed and rebranded. Every request was ignored or declined. They understand the odds are stacked in their favor, giving them no incentive to meet me halfway.
The main beneficiaries are not even the ones visibly fighting. CubeCraft, Lifeboat, Easy Games, and Mineplex have nothing to gain or lose; they are simply protecting their friends. Razzleberries' founder, "RazzleberryFox", was previously employed at Mojang and left in May 2017 — the month before the Marketplace launched. King Cube, Pathway Studios, and Jigarbov are among the largest Marketplace publishers, and their businesses depend on close partnerships with Microsoft. These companies even attempted to rally Java server owners to support them, yet not a single one agreed to participate.
This case will set a precedent within Minecraft for all creators of user-generated content. If you create something popular, others will copy it — this has always been true — but traditionally this occured in free and in non-commercial ways, not through the Marketplace. The Minecraft EULA enforces this distinction: creators can not sell mods or other content outside Microsoft's controlled Marketplace system. Because of this, these companies use the "generic" argument to claim community use on Planet Minecraft, servers, and similar platforms, proves they are allowed to sell the same content commercially. It is a strategy that lets them avoid copyright or trademark liability. From my experience, whether you win or lose, they will drain your time, money, and energy to force you to give up. It is more profitable for them to do so, and with their experienced legal teams, their risks are low. No one else should have to go through this.
My Intentions
Over the past 5 years, there has been no indication that Microsoft or its partners believe Skyblock should belong to the public domain for the benefit of players. Their focus has solely been on the damages they claim will incur if my rights are recognized.Platforms such as Roblox, Fortnite, and Apple have accepted my requests to remove or rename unauthorized "Skyblock" named content when it appears. If I lose this case, I will no longer have the ability to protect the name on any platform. If Skyblock were pushed into the public domain, the name would become diluted and eventually lose all meaning.
Protecting my rights would allow non-commercial Skyblock content to continue within the Minecraft community, ensure misleading purchasable products are removed, and give me the freedom to grow Skyblock the way I always intended.
My long-term goal is to ultimately develop Skyblock into its own standalone game. I created Skyblock when I was 15 years old, and I have offered it for free for over 14 years on a safe, community-focused platform where players could enjoy it without limitations. I have maintained Skyblock, improving its content, website, and multiplayer servers. Everything here is centered around the name Skyblock — it is the foundation of what i've created and the brand i've established.
If their misguided claims succeed, I will lose everything I have built, while they gain nothing more than the security of future profits by eliminating my involvement. Without a protectable name, the steps I have taken toward Skyblock's future become worthless. Growth in this industry is slow for small teams — you cannot build anything lasting when your name can be freely used by anyone, including large corporations.
If this happens, I would no longer be able to provide Skyblock in a way that benefits the popularity of Minecraft — or, by extension, Microsoft and its partnered companies. If I am unable to shape the future of Skyblock, then I cannot justify continuing its content while others redefine and commercialize it.
Microsoft will do nothing. Mojang will say nothing.
Everyone deserves the ability to protect their rights and challenge obvious injustices. By bringing this matter to light, perhaps it can make a difference in exposing what truly goes on behind the scenes — how unique content is stolen, the revenue generated in doing so, and the lengths some companies will go to ensure it continues. The Minecraft community already understands these common sense issues, and many are tired of how Microsoft and their Partners now control its content.Microsoft and Mojang know that, with time, most people move on to the next problem. This has happened before; YouTube videos with millions of views, Reddit posts on the front page, petitions with thousands of signatures, even community-funded legal efforts — none of it matters unless Microsoft or Mojang decide to act, and they know this. I can only hope the truth will ultimately support my position, and that their unfair actions will not be forgotten.
This case was meant to move forward quietly. And in most situations it would have — if I did not have this platform to speak. Below are more details, including excerpts from legal documents, evidence, transcripts, and related information.
Thank you for reading.
Update: As of September 24th, 2025, exactly one year since my first statement, and over 5 years since my initial trademark filing, it is finally off to final review for decision by the U.S Trademark and Patent Office. It can take upwards of 4 - 12 months for this to be decided. You can still support if you would like by signing the petition here.
Legal Info:
More details, evidence, and references explaining my arguments.Timeline of Key Events
An important timeline of events:
- Sept. 4th, 2011 - My release of Skyblock.
- Sept. 15th, 2014 - Acquisition of Minecraft by Microsoft.
- June 1st, 2017 - Release of Minecraft Marketplace.
- Aug. 21st, 2019 - First "Skyblock" named content for sale provided by Razzleberries on the Minecraft Marketplace.
- Sept. 2nd, 2019 - I started the process for the trademark of "Skyblock".
- Sept. 5th, 2019 - Second "Skyblock" named content for sale provided by Sapphire Studios on the Minecraft Marketplace.
- Nov. 20th, 2019 - I signed the application for the "Skyblock" trademark.
- July 14th, 2020 - My requests for the removal/name change of a "Skyblock" named world with 40,000 active players on Roblox was accepted. This was eventually changed to "Islands" and I personally communicated with the owner and expedited the process for their world to become quickly re-instated the next day. The company involved is "Easy Games, Inc" and is a party opposing my rights however.
- Sept. 11th, 2020 - I have sent numerous DMCA reports through Microsoft's official forms throughout 2020 to remove/re-name the "Skyblock" named content on the Minecraft Marketplace I had concerns of. All of my requests were ignored except for a single response of them mentioning, "We do not see a valid claim and we are closing this matter". All requests I sent thereafter was never responded to.
- Sept. 24th, 2020 - The trademark I applied for was initially blocked by a different "Skyblock" trademark owned by a company out in China. They established a "Skyblock" trademark on June 2nd, 2015 for their "Skyblock" iOS app which was identical and based off "Skyblock" that I created. After months of communicating with them, they agreed to assign the trademark over to my company. After this occurred my initial trademark was approved to move forward.
- Oct. 16th, 2020 - I did apply for a trademark on "SkyWars" at this time. While I did not create "Skyblock Warriors" (by Swipeshot on Mar. 24th, 2013), which it originally was named, I did coin the term "SkyWars" as a shortened variation. I purchased the "skywars.com" domain on Aug. 29th, 2013. However, I do believe "SkyWars" itself was never known for a specific piece of downloadable content that the collective community is aware of. Therefore I eventually cancelled this mark.
- Jan. 1st, 2021 - The initial trademark I applied for in Nov. 2019 was opposed by the companies involved for being generic just days before it were to be accepted. Still to this day, and throughout the years, it is still in a "Pending" state. I have been required to provide notarized documents and other information in order to combat the generic claims since then.
- ?.?.2022 - Microsoft designates "SkyBlock" as a category on the Minecraft Marketplace during this year. It is crucial to note, that despite a decision having yet to be made on whether or not Skyblock is in fact generic, Microsoft utilizes its very platform to promote that it is generic. This should be viewed as a strategic attempt to erode the distinctiveness of the Skyblock name while a decision is pending. This is to influence public perception, weaken my trademark claim, and the eventual legal outcome. This behavior should fall under unfair competition, misrepresentation, deceptive business practices, and bad faith.
- Jan. 12th, 2022 - Microsoft releases an "official" Skyblock Bundle on the Minecraft Marketplace for $15 or 2610 minecoins.
- Apr. 22nd, 2022 - Due to the opposition by Microsoft and companies, I cancelled the primary "Skyblock" trademark (originally owned by the company in China) to have all legal focus on the initial trademark I applied for in 2019. Litigation is expensive and Microsoft and the other companies were effectively fighting both trademarks, so I reduced it to one.
- Nov 22nd, 2023 - My request for the removal/name change of a "Skyblock" named world with 20,000 active players on Fortnite was approved. I communicated with the owner and they changed the name of their content. Their content was soon re-instated.
- Dec. 21st, 2023 - I was required to attend a seven-hour virtual deposition with Microsoft's legal team, as well as the lawyers representing the other involved companies. While under oath and on record, I was required to answer all questions poised by their legal teams. As is typical in deposition proceedings, the questioning was thorough in an interrogation like process, and seemed intended to extract any information that might support their case.
- Sept. 24th, 2024 - I have posted my statement to document this legal issue.
- Sept. 24th, 2025 - Exactly one year since my initial statement, the trademark is now off to the U.S Patent and Trademark Office for the final decision. This can take anywhere from 4-12 months.
- Sept. 4th, 2011 - My release of Skyblock.
- Sept. 15th, 2014 - Acquisition of Minecraft by Microsoft.
- June 1st, 2017 - Release of Minecraft Marketplace.
- Aug. 21st, 2019 - First "Skyblock" named content for sale provided by Razzleberries on the Minecraft Marketplace.
- Sept. 2nd, 2019 - I started the process for the trademark of "Skyblock".
- Sept. 5th, 2019 - Second "Skyblock" named content for sale provided by Sapphire Studios on the Minecraft Marketplace.
- Nov. 20th, 2019 - I signed the application for the "Skyblock" trademark.
- July 14th, 2020 - My requests for the removal/name change of a "Skyblock" named world with 40,000 active players on Roblox was accepted. This was eventually changed to "Islands" and I personally communicated with the owner and expedited the process for their world to become quickly re-instated the next day. The company involved is "Easy Games, Inc" and is a party opposing my rights however.
- Sept. 11th, 2020 - I have sent numerous DMCA reports through Microsoft's official forms throughout 2020 to remove/re-name the "Skyblock" named content on the Minecraft Marketplace I had concerns of. All of my requests were ignored except for a single response of them mentioning, "We do not see a valid claim and we are closing this matter". All requests I sent thereafter was never responded to.
- Sept. 24th, 2020 - The trademark I applied for was initially blocked by a different "Skyblock" trademark owned by a company out in China. They established a "Skyblock" trademark on June 2nd, 2015 for their "Skyblock" iOS app which was identical and based off "Skyblock" that I created. After months of communicating with them, they agreed to assign the trademark over to my company. After this occurred my initial trademark was approved to move forward.
- Oct. 16th, 2020 - I did apply for a trademark on "SkyWars" at this time. While I did not create "Skyblock Warriors" (by Swipeshot on Mar. 24th, 2013), which it originally was named, I did coin the term "SkyWars" as a shortened variation. I purchased the "skywars.com" domain on Aug. 29th, 2013. However, I do believe "SkyWars" itself was never known for a specific piece of downloadable content that the collective community is aware of. Therefore I eventually cancelled this mark.
- Jan. 1st, 2021 - The initial trademark I applied for in Nov. 2019 was opposed by the companies involved for being generic just days before it were to be accepted. Still to this day, and throughout the years, it is still in a "Pending" state. I have been required to provide notarized documents and other information in order to combat the generic claims since then.
- ?.?.2022 - Microsoft designates "SkyBlock" as a category on the Minecraft Marketplace during this year. It is crucial to note, that despite a decision having yet to be made on whether or not Skyblock is in fact generic, Microsoft utilizes its very platform to promote that it is generic. This should be viewed as a strategic attempt to erode the distinctiveness of the Skyblock name while a decision is pending. This is to influence public perception, weaken my trademark claim, and the eventual legal outcome. This behavior should fall under unfair competition, misrepresentation, deceptive business practices, and bad faith.
- Jan. 12th, 2022 - Microsoft releases an "official" Skyblock Bundle on the Minecraft Marketplace for $15 or 2610 minecoins.
- Apr. 22nd, 2022 - Due to the opposition by Microsoft and companies, I cancelled the primary "Skyblock" trademark (originally owned by the company in China) to have all legal focus on the initial trademark I applied for in 2019. Litigation is expensive and Microsoft and the other companies were effectively fighting both trademarks, so I reduced it to one.
- Nov 22nd, 2023 - My request for the removal/name change of a "Skyblock" named world with 20,000 active players on Fortnite was approved. I communicated with the owner and they changed the name of their content. Their content was soon re-instated.
- Dec. 21st, 2023 - I was required to attend a seven-hour virtual deposition with Microsoft's legal team, as well as the lawyers representing the other involved companies. While under oath and on record, I was required to answer all questions poised by their legal teams. As is typical in deposition proceedings, the questioning was thorough in an interrogation like process, and seemed intended to extract any information that might support their case.
- Sept. 24th, 2024 - I have posted my statement to document this legal issue.
- Sept. 24th, 2025 - Exactly one year since my initial statement, the trademark is now off to the U.S Patent and Trademark Office for the final decision. This can take anywhere from 4-12 months.
Microsoft Services Agreement & EULA Conflicts
Here is the Microsoft services agreement and Minecraft EULA. It claims that "using assets of the game, they own", however, the unique and original 'stuff' you create, such as a "Gothic Cathedral with a rollercoaster running through it, you own".
Having created one of the most popular worlds within Minecraft, it seems that Microsoft is going against their own services agreement. While they are fighting for the name to be "generic", it's still an intentional act to ensure I do not have rights to Skyblock.
If you can own some sort of uniquely built "Gothic Cathedral" .. then what exactly do I own in relation to Skyblock? It seems that you may only own rights to content you create if it does not become popular to the extent that Microsoft and their Partners can't profit off of it.
For example: The legal language of this agreement is similar to that of other companies that foster unique creations from a specific software or service. Think of Adobe Photoshop. The art, design, or content you create, you own. The name you designate for that content, you own. It does not belong to Adobe, even if the content you create is commercialized. The software and assets only belong to Adobe, not the unique creations by its users. This is the same for platforms such as YouTube, Roblox, Google Play, the App Store, and countless others.
Skyblock fits into this same category. The game assets, textures, sounds, and so forth belong to Microsoft. But the design, the specific layout of the island, and how it is arranged is protected by natural copyright protection. The unique name, of which was not used within the video game space at the time of creation, is protectable by natural trademark protection. This is not something Microsoft can effectively own. Though they know, if they are successful in persuading the USPTO of Skyblock being "generic", then I won't own it either, which is their intention.
This is why the "generic" argument on a name of a product such as a simple Minecraft creation is simply a legal loophole to initiate expensive litigation in efforts to make the creator(s) forfeit and for Microsoft to counteract potential legal damages of their allowed trademark infringement.
Having created one of the most popular worlds within Minecraft, it seems that Microsoft is going against their own services agreement. While they are fighting for the name to be "generic", it's still an intentional act to ensure I do not have rights to Skyblock.
If you can own some sort of uniquely built "Gothic Cathedral" .. then what exactly do I own in relation to Skyblock? It seems that you may only own rights to content you create if it does not become popular to the extent that Microsoft and their Partners can't profit off of it.
For example: The legal language of this agreement is similar to that of other companies that foster unique creations from a specific software or service. Think of Adobe Photoshop. The art, design, or content you create, you own. The name you designate for that content, you own. It does not belong to Adobe, even if the content you create is commercialized. The software and assets only belong to Adobe, not the unique creations by its users. This is the same for platforms such as YouTube, Roblox, Google Play, the App Store, and countless others.
Skyblock fits into this same category. The game assets, textures, sounds, and so forth belong to Microsoft. But the design, the specific layout of the island, and how it is arranged is protected by natural copyright protection. The unique name, of which was not used within the video game space at the time of creation, is protectable by natural trademark protection. This is not something Microsoft can effectively own. Though they know, if they are successful in persuading the USPTO of Skyblock being "generic", then I won't own it either, which is their intention.
This is why the "generic" argument on a name of a product such as a simple Minecraft creation is simply a legal loophole to initiate expensive litigation in efforts to make the creator(s) forfeit and for Microsoft to counteract potential legal damages of their allowed trademark infringement.
The Claim That "Skyblock" Is Generic
Here is evidence that Microsoft and their partners insist "Skyblock" should be generic simply because it combines two basic words "Sky" and "Block" to represent its gameplay. However this argument ignores the distinctiveness of its design and concept. The island's iconic "L" shape, minimal resources, and strategic survival challenges define the experience far more than the literal words "sky" and "block".
If their reasoning were valid, then by the same logic, "Minecraft" itself could be considered generic as "Mine" and "Craft" do directly describe the two most essential gameplay elements. The game relies heavily on mining and crafting, yet its name is recognized worldwide as a unique and protected brand.
If their reasoning were valid, then by the same logic, "Minecraft" itself could be considered generic as "Mine" and "Craft" do directly describe the two most essential gameplay elements. The game relies heavily on mining and crafting, yet its name is recognized worldwide as a unique and protected brand.
Microsoft Uses wMinecraft.net as Evidence
This is not a typo. Here is Microsoft using "www.wminecraft.net" as a reputable source to claim that someone named "Vadim “Goose” Shvetsov" made Skyblock in January 2011, yet it's an article clearly infringing on the "Minecraft" name with fake references and garbled info. It states that it was written by myself, "Noobcrew", in 2022 and that "Skyblock is owned by Mineverse LLC".
There is no way to know if this article was purposely written in 2022 to create the potential narrative of someone else creating Skyblock pre-dating my September 4th, 2011 creation date but it appears "wminecraft.net" scrapes random bits of info from third-party sites to create fake articles, which may improve search engine optimization (SEO) to show up on Google Searches and to take advantage of the "Minecraft" name and its web traffic under "www.minecraft.net" for the sole purpose of misclicks and ad revenue.
Furthermore, Microsoft not taking action on a website specifically designed to mislead and confuse Minecraft consumers is effectively not protecting their own brand and lack of enforcement jeopardizes intellectual property rights. Yet they have never done so and no one would dare to oppose Microsoft and the Minecraft trademark. While at the same time, they argue fan-created maps on Planet Minecraft and my lack of enforcement here, warrants Skyblock being generic.
Within this image, it is an excerpt from my deposition with Microsoft's legal team. When they asked if I knew the website, I responded that it was the "official website of Minecraft", because I thought they said "minecraft.net".
There is no way to know if this article was purposely written in 2022 to create the potential narrative of someone else creating Skyblock pre-dating my September 4th, 2011 creation date but it appears "wminecraft.net" scrapes random bits of info from third-party sites to create fake articles, which may improve search engine optimization (SEO) to show up on Google Searches and to take advantage of the "Minecraft" name and its web traffic under "www.minecraft.net" for the sole purpose of misclicks and ad revenue.
Furthermore, Microsoft not taking action on a website specifically designed to mislead and confuse Minecraft consumers is effectively not protecting their own brand and lack of enforcement jeopardizes intellectual property rights. Yet they have never done so and no one would dare to oppose Microsoft and the Minecraft trademark. While at the same time, they argue fan-created maps on Planet Minecraft and my lack of enforcement here, warrants Skyblock being generic.
Within this image, it is an excerpt from my deposition with Microsoft's legal team. When they asked if I knew the website, I responded that it was the "official website of Minecraft", because I thought they said "minecraft.net".
Argument that "Original" Is Merely Descriptive
Here, the opposing parties argue that the use of words such as "Original" or descriptions like "The one and only Skyblock experience" are not intended to claim originality or authorship.
Instead, they assert that phrases like "Original Skyblock" merely combine the word "Skyblock" with common descriptive language to highlight product qualities.
This explanation is inconsistent with how the terms are used. Descriptors such as "Original" and "The one and only" inherently imply the existence of an original source, particularly when paired with the Skyblock name and the same world structure, gameplay mechanics, and defining characteristics historically associated with Skyblock. There is no reasonable basis for using these terms unless they are intended to reference an original work.
The effect of this usage is to create consumer confusion by suggesting authenticity, origin, or official status, while simultaneously denying that any such implication is being made. This contradiction supports the existence of secondary meaning, where "Skyblock" identifies a specific source—namely myself, this platform, and the Skyblock products I have created and maintained over time. By treating "Original" as merely descriptive in this context, the opposing parties attempt to avoid acknowledging the source-identifying function that the Skyblock name has acquired.
This framing does not align with how the term is perceived by consumers and undermines their claim that Skyblock is generic. The use of these descriptors, taken together with the presentation of the content, supports claims of trademark and copyright infringement.
Instead, they assert that phrases like "Original Skyblock" merely combine the word "Skyblock" with common descriptive language to highlight product qualities.
This explanation is inconsistent with how the terms are used. Descriptors such as "Original" and "The one and only" inherently imply the existence of an original source, particularly when paired with the Skyblock name and the same world structure, gameplay mechanics, and defining characteristics historically associated with Skyblock. There is no reasonable basis for using these terms unless they are intended to reference an original work.
The effect of this usage is to create consumer confusion by suggesting authenticity, origin, or official status, while simultaneously denying that any such implication is being made. This contradiction supports the existence of secondary meaning, where "Skyblock" identifies a specific source—namely myself, this platform, and the Skyblock products I have created and maintained over time. By treating "Original" as merely descriptive in this context, the opposing parties attempt to avoid acknowledging the source-identifying function that the Skyblock name has acquired.
This framing does not align with how the term is perceived by consumers and undermines their claim that Skyblock is generic. The use of these descriptors, taken together with the presentation of the content, supports claims of trademark and copyright infringement.
Skyblock Consumer Survey - Omission Bias
Microsoft had conducted a 'professionally' performed survey that intended to showcase how the relevant public does not perceive "Skyblock" as indicating a source. They had random survey respondents that have played 'sandbox' games answer specific questions regarding Minecraft and Skyblock.
In one of the most important questions regarding the potential creator(s) of Skyblock, they only provided "Mineverse LLC", which is my legal entity/business, as a potential option. Despite using names such as PewDiePie as options to choose, there was zero mentions whatsoever of the name "Noobcrew" throughout the 100+ page survey of 400+ respondents. They are well aware that players would not recognize 'Mineverse LLC' as the creator of Skyblock or any known content as my name/alias of 'Noobcrew' is what would be known. There wasn't even the possibility for respondents to even guess and answer the question right.
Furthermore, 12.5% of all respondents indicated that they believe Skyblock is associated with one creator, 21.5% believe it is associated with more than one content creator, and 39.5% do not know. 73.5% of this control group. For the respondents that are specifically Minecraft players, 12.3% indicated that Skyblock is associated one creator, 22.8% answered that Skyblock is associated with more than one content creator, and 34% do not know. 69.1% of this control group. The individuals that selected the option of 'do not know or no opinion' may follow the exact same reason in how my name is not provided on the survey and could not provided a definite response. And still, minus those that simply had no opinion, 34% of total respondents and 35.1% of Minecraft players noted that "Skyblock" is in fact created by one or more creators. If my name "Noobcrew" was included, I believe the survey would have different results.
In the same scenario, it's like asking players who may have played "sandbox" games in the past year what company owns the Minecraft servers, 'CubeCraft" or 'Lifeboat', and then providing other companies or individual names. This requires research to figure out that CubeCraft is owned by Ziax Ltd and Lifeboat by Hydreon Corporation (which also manufactures Rain Gauges and other products?). These are just two of the opposing companies against me. I'm sure asking their own player base would likely yield the same results.
The intentional act of not including "Noobcrew" as an answer of one of the most important questions concerning who may be the potential creator(s) of "Skyblock" in this survey is called "omission bias". By leaving out key details is an effort to skew survey results in the surveyor's favor. As such, they continually claim that 0% of their survey respondents note that Skyblock is not associated with myself, or even 'Mineverse LLC', and they continually use it as "evidence" against me.
Unfortunately these surveys are immensely important in this type of trademark case and they have the legal team to say otherwise on their fraudulent intentions, which myself and my lawyers have pointed out several times. I was incapable of performing my own survey as the costs of one can easily exceed $40,000+ USD. They claim that my unwillingness to provide my own survey is lack of effort to showcase how Skyblock is perceived by others. I have only been unfairly matched with companies that have unlimited resources.
In one of the most important questions regarding the potential creator(s) of Skyblock, they only provided "Mineverse LLC", which is my legal entity/business, as a potential option. Despite using names such as PewDiePie as options to choose, there was zero mentions whatsoever of the name "Noobcrew" throughout the 100+ page survey of 400+ respondents. They are well aware that players would not recognize 'Mineverse LLC' as the creator of Skyblock or any known content as my name/alias of 'Noobcrew' is what would be known. There wasn't even the possibility for respondents to even guess and answer the question right.
Furthermore, 12.5% of all respondents indicated that they believe Skyblock is associated with one creator, 21.5% believe it is associated with more than one content creator, and 39.5% do not know. 73.5% of this control group. For the respondents that are specifically Minecraft players, 12.3% indicated that Skyblock is associated one creator, 22.8% answered that Skyblock is associated with more than one content creator, and 34% do not know. 69.1% of this control group. The individuals that selected the option of 'do not know or no opinion' may follow the exact same reason in how my name is not provided on the survey and could not provided a definite response. And still, minus those that simply had no opinion, 34% of total respondents and 35.1% of Minecraft players noted that "Skyblock" is in fact created by one or more creators. If my name "Noobcrew" was included, I believe the survey would have different results.
In the same scenario, it's like asking players who may have played "sandbox" games in the past year what company owns the Minecraft servers, 'CubeCraft" or 'Lifeboat', and then providing other companies or individual names. This requires research to figure out that CubeCraft is owned by Ziax Ltd and Lifeboat by Hydreon Corporation (which also manufactures Rain Gauges and other products?). These are just two of the opposing companies against me. I'm sure asking their own player base would likely yield the same results.
The intentional act of not including "Noobcrew" as an answer of one of the most important questions concerning who may be the potential creator(s) of "Skyblock" in this survey is called "omission bias". By leaving out key details is an effort to skew survey results in the surveyor's favor. As such, they continually claim that 0% of their survey respondents note that Skyblock is not associated with myself, or even 'Mineverse LLC', and they continually use it as "evidence" against me.
Unfortunately these surveys are immensely important in this type of trademark case and they have the legal team to say otherwise on their fraudulent intentions, which myself and my lawyers have pointed out several times. I was incapable of performing my own survey as the costs of one can easily exceed $40,000+ USD. They claim that my unwillingness to provide my own survey is lack of effort to showcase how Skyblock is perceived by others. I have only been unfairly matched with companies that have unlimited resources.
Use of Planet Minecraft Maps as Evidence
The creation of fan-created and non-commercial maps by the Minecraft community provided on platforms such as Planet Minecraft and my lack of enforcement is Microsoft's core argument. They insist that Skyblock is generic because players have used the term for their own Skyblock maps for years.
This content consists of free maps from players that have enjoyed Skyblock and decided to create their own inspired variations. Content that is non-commercial is not infringing on my rights. It is similar to an individual creating an artwork that may use the "Minecraft" name, logo, or assets. If it is freely shared, Microsoft will not take action. If it is provided as a product for purchase, then Microsoft will take action. It's as simple as that. And the same rules apply to myself.
In effect, they are using "Planet Minecraft", which is a third-party platform not owned or affiliated by Microsoft or Mojang, to showcase how I have not enforced my rights to those utilizing the "Skyblock" name for their own worlds. And therefore due to my abandonment, my trademark rights should be rejected. Yet, this website, among others, use the "Minecraft" name entirely and is commercialized with advertisements and other revenue streams.
I filed for the trademark at the first instance of commercializon by the Minecraft Marketplace. This content started to appear within late 2019 with Razzleberries being among the first on August 23rd, 2019. I filed for the Skyblock trademark on September 2nd, 2019 which was approved to move forward on November 20th, 2019. It is common practice among individuals or companies to establish official trademark documents when the first instance of unauthorized and commercialized content may appear by those attempting to hi-jack their brand in question. Natural U.S trademark rights exist even without one, though Microsoft ignored and refused our claims, while Roblox, Fortnite, and Apple have not.
I found no problem with those that wanted to remix Skyblock into their own world on Planet Minecraft. This is part of the culture of Minecraft and its community. It would be a disservice, and perhaps never ending, to send DMCAs to young creators on Planet Minecraft. If their arguments have value, then Microsoft can use this tactic against anyone, despite the fact that they claim unique content belongs to its creator(s) according to the EULA and Microsoft services agreement.
One last mention on this topic:
Many players are aware of the obvious infringement of highly protected media, games, and other content on Minecraft. Names such as Hunger Games, Grand Theft Auto, Call of Duty, FNAF, DayZ, and many others are used to describe specific Minecraft mods and minigames, yet they are not removed by their parent companies.
Pokemon, which is jointly owned by Nintendo, Game Freak, and Creatures Inc, did attempt to restrict the usage of the "Pokemon" name and characters developed as third-party mods within Minecraft in June 2017. However, despite this, its use on Planet Minecraft and elsewhere is still rampant. Some servers and developers do commonly refer to it now as "Pixelmon" or "Cobblemon" but the use of copyrighted Pokemon characters/monsters still exist under these names, which is the underlying issue.
If the companies of these brands either choose not to remove infringing content or are simply unable to, then Microsoft and their partners claiming that I did not do so, is just a false and baseless argument. Microsoft should be the one working with highly respected companies who own brands such as Pokemon to stop the use of copyrighted material, though they do not get involved whatsoever. Microsoft owns Minecraft, and whom should be held responsible for infringement within its game. It is ironic that they allow such freedom, and then use it against myself and my rights to Skyblock.
This content consists of free maps from players that have enjoyed Skyblock and decided to create their own inspired variations. Content that is non-commercial is not infringing on my rights. It is similar to an individual creating an artwork that may use the "Minecraft" name, logo, or assets. If it is freely shared, Microsoft will not take action. If it is provided as a product for purchase, then Microsoft will take action. It's as simple as that. And the same rules apply to myself.
In effect, they are using "Planet Minecraft", which is a third-party platform not owned or affiliated by Microsoft or Mojang, to showcase how I have not enforced my rights to those utilizing the "Skyblock" name for their own worlds. And therefore due to my abandonment, my trademark rights should be rejected. Yet, this website, among others, use the "Minecraft" name entirely and is commercialized with advertisements and other revenue streams.
I filed for the trademark at the first instance of commercializon by the Minecraft Marketplace. This content started to appear within late 2019 with Razzleberries being among the first on August 23rd, 2019. I filed for the Skyblock trademark on September 2nd, 2019 which was approved to move forward on November 20th, 2019. It is common practice among individuals or companies to establish official trademark documents when the first instance of unauthorized and commercialized content may appear by those attempting to hi-jack their brand in question. Natural U.S trademark rights exist even without one, though Microsoft ignored and refused our claims, while Roblox, Fortnite, and Apple have not.
I found no problem with those that wanted to remix Skyblock into their own world on Planet Minecraft. This is part of the culture of Minecraft and its community. It would be a disservice, and perhaps never ending, to send DMCAs to young creators on Planet Minecraft. If their arguments have value, then Microsoft can use this tactic against anyone, despite the fact that they claim unique content belongs to its creator(s) according to the EULA and Microsoft services agreement.
One last mention on this topic:
Many players are aware of the obvious infringement of highly protected media, games, and other content on Minecraft. Names such as Hunger Games, Grand Theft Auto, Call of Duty, FNAF, DayZ, and many others are used to describe specific Minecraft mods and minigames, yet they are not removed by their parent companies.
Pokemon, which is jointly owned by Nintendo, Game Freak, and Creatures Inc, did attempt to restrict the usage of the "Pokemon" name and characters developed as third-party mods within Minecraft in June 2017. However, despite this, its use on Planet Minecraft and elsewhere is still rampant. Some servers and developers do commonly refer to it now as "Pixelmon" or "Cobblemon" but the use of copyrighted Pokemon characters/monsters still exist under these names, which is the underlying issue.
If the companies of these brands either choose not to remove infringing content or are simply unable to, then Microsoft and their partners claiming that I did not do so, is just a false and baseless argument. Microsoft should be the one working with highly respected companies who own brands such as Pokemon to stop the use of copyrighted material, though they do not get involved whatsoever. Microsoft owns Minecraft, and whom should be held responsible for infringement within its game. It is ironic that they allow such freedom, and then use it against myself and my rights to Skyblock.
Claims that "Skyblock" Lacks Secondary Meaning
Microsoft argues that "Skyblock" lacks secondary meaning, claiming it merely combines two ordinary words to describe gameplay of "floating islands" made up of "blocks in the sky".
They assert that no imagination is required for consumers to understand it.
This is false and a deliberate attempt by Microsoft and their partners to mislead the U.S Patent and Trademark Office.
Skyblock does require imagination. The name does not define its distinctive gameplay, such as an L-shaped island with one tree, one chest, and minimal materials that demand strategy and creativity. It represents a unique challenge of survival and progression, not simply a floating island.
As i've clarified in my statement, I did not invent the general idea of floating islands in games; the concept has existed for decades, even as far back as the 1980s within the Atari era. However, Skyblock's global popularity by millions along with countless YouTubers creating thousands of video series around it, came from originality and design, not from being a generic island in the sky.
Because "Skyblock" has developed clear secondary meaning, my trademark rights should ultimately be granted. I have continuously operated the official platform literally named Skyblock since its inception, building long-standing recognition among players and the broader gaming community. Over the years, millions have associated the term not with a general concept, but specifically with my creation, servers, and brand identity.
Through consistent use, public visibility, and community engagement, "Skyblock" has come to signify a single source — this platform and the original version I created and maintained. Its meaning extends far beyond a mere description or generic type of gameplay. It represents a brand, a world, and a name inseparable from its origin.
Skyblock does require imagination. The name does not define its distinctive gameplay, such as an L-shaped island with one tree, one chest, and minimal materials that demand strategy and creativity. It represents a unique challenge of survival and progression, not simply a floating island.
As i've clarified in my statement, I did not invent the general idea of floating islands in games; the concept has existed for decades, even as far back as the 1980s within the Atari era. However, Skyblock's global popularity by millions along with countless YouTubers creating thousands of video series around it, came from originality and design, not from being a generic island in the sky.
Because "Skyblock" has developed clear secondary meaning, my trademark rights should ultimately be granted. I have continuously operated the official platform literally named Skyblock since its inception, building long-standing recognition among players and the broader gaming community. Over the years, millions have associated the term not with a general concept, but specifically with my creation, servers, and brand identity.
Through consistent use, public visibility, and community engagement, "Skyblock" has come to signify a single source — this platform and the original version I created and maintained. Its meaning extends far beyond a mere description or generic type of gameplay. It represents a brand, a world, and a name inseparable from its origin.
Comparable Infringement and Legal Cases in Minecraft
This page will remain here indefinitely, win or lose, because situations like this have happened many times before.
There have been other instances of Minecraft Marketplace partners taking advantage of individual creators and their unique content such as the Aether created by kingbdogz and Faithful Texture Pack by Vattic as only two examples. This content have been the most original and beloved creations within Minecraft so it is no surprise others attempted to hijack it's popularity for their own personal benefit.
While the replicated "Faithful Texture Pack" was eventually removed only due to mass exposure on the incident. And a decision agreed upon by kingbdogz for the "Aether", it is still provided on the Marketplace, re-named to the "Ether", which I believe with its portrayal of identical content, is worded too phonetically similar.
Creators should not have to expose indicents to enact action against their creations.
An individual named Kian even crowdfunded over $140,000+ to sue Mojang for improperly enforcing their EULA.
Videos below regarding the Aether and The Faithful Texture Pack provided by AntVenom on this subject.
There have been other instances of Minecraft Marketplace partners taking advantage of individual creators and their unique content such as the Aether created by kingbdogz and Faithful Texture Pack by Vattic as only two examples. This content have been the most original and beloved creations within Minecraft so it is no surprise others attempted to hijack it's popularity for their own personal benefit.
While the replicated "Faithful Texture Pack" was eventually removed only due to mass exposure on the incident. And a decision agreed upon by kingbdogz for the "Aether", it is still provided on the Marketplace, re-named to the "Ether", which I believe with its portrayal of identical content, is worded too phonetically similar.
Creators should not have to expose indicents to enact action against their creations.
An individual named Kian even crowdfunded over $140,000+ to sue Mojang for improperly enforcing their EULA.
Videos below regarding the Aether and The Faithful Texture Pack provided by AntVenom on this subject.
Source Materials
Microsoft Revenue & Profits:
Considering that the Minecraft Marketplace has existed for almost 7 years and not including the profitability of content now established, along with the resurgence of Minecraft during 2020/2021, it is easy to justify that Microsoft has far exceeded hundreds of millions, if not, over $1 billion in revenue. Microsoft is a publicly traded company, and while Minecraft and the Minecraft Marketplace is not specifically reported on their revenue reports every quarter, it is bundled with "Xbox Content and Services revenue" which has grown year-over-year according to publicly provided data. Mentioned below, is just two worlds on the Marketplace that have generated $5+ million collectively.
My estimates on revenue generated by companies, Razzleberries and Sapphire Studios:
An estimated 4-5% of purchasers, which is standard on mobile/game platforms, will leave a rating and therefore the amount of ratings and its price can be calculated to determine the potential total revenue.
Razzleberries sells "Skyblock" with the description, "The one and only Skyblock experience". It has roughly 44,895 ratings priced at $4.99 each. This brought in roughly $4.5+ million in revenue and $2+ million paid out to Razzleberries after Microsoft's 60% cut.
Sapphire Studios sells "Original Skyblock" described as "The original Skyblock". It has 22,755 ratings priced at $2.99 each. This is estimated to be $1.5+ million in revenue and $500,000+ paid to Sapphire Studios after their cut to Microsoft.
It is important to note that the price Razzleberries and Sapphire Studios have provided their map(s) was as high as $7.99 and $4.99 in the past. While these are estimates and can not be fully determined as surges in demand and the percentages of purchaser -> rating can range significantly, in my own opinion, I believe it is much higher than what I have indicated.
My claims that 10% of total Minecraft Marketplace worlds consist of "Skyblock" named content:
From these reputable third-party sources of content on the Minecraft Marketplace, MinecraftPal and BedrockExplorer
An estimated 796 "Skyblock" titled worlds exist out of 8,226 total worlds provided on the Marketplace. If you were to include those that use "Skyblock" within its description or category, of which Microsoft designated Skyblock as a category in 2022, this number on the usage of "Skyblock" comes out to 1,016. Which is 9.68% and 12.35% respectively.
This is something I tried to inhibit when it first started with Razzleberries on August 23rd, 2019, and then Sapphire Studios on September 3rd, 2019. My complaints and DMCA requests throughout 2020 were ignored or rejected. Yet, despite their lack of due diligence or adequate response, Microsoft clearly was aware considering their opposition to my rights on January 1st, 2021. Their claims of Skyblock being "generic", has yet to be decided upon. The use should have stopped until a decision was made in this case.
Note:The materials above reflect personal research, publicly available information, and reasoned estimates, and are provided for informational purposes only.