Mods and permissions...

Discussion in 'Discussions Archive' started by TheNexusAvenger, Mar 15, 2014.

  1. TheNexusAvenger
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    TheNexusAvenger Well-Known Member

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    I was talking to Kerahna and Snoopy117... and I was curious... why do donors have some perks that mods should have. They have /repair... but why is it they do not have commands like /enchant?
     
  2. Snoopy117
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    Snoopy117 Experienced Member

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    The only reason I have repair etc, is because I'm a 50 donor.

    I'm not sure about mods who don't get donor before they get promoted.
     
  3. TheNexusAvenger
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    TheNexusAvenger Well-Known Member

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    Oh... weird.
     
  4. LMurph007
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    LMurph007 Experienced Member

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    Because mods don't need those permissions
     
  5. Lollipop
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    Lollipop Well-Known Member

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    what about to refund items? like a god enchanted diamond?
     
    Last edited: Mar 16, 2014
  6. TroycarZ
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    TroycarZ Well-Known Member

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    I'm a zero donor on my mod account

    just to confirm this mods do not get any donor perms except /fly & /god

    the rest are mod perms.
     
  7. TheNexusAvenger
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    TheNexusAvenger Well-Known Member

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    Any idea what Noobcrew/CypriotMerks was thinking about not giving these commands to mods?
    What if someone lost like all their cows to a griefer... maybe super mods should have Skygod perks (like /spawnmob)
     
  8. TroycarZ
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    TroycarZ Well-Known Member

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    i talked to cyp about it, like having /spawner to change non donors spawner when i move them. etc


    but really, if anything gets lost, we have spawner eggs in a mod vault.
     
  9. TheNexusAvenger
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    TheNexusAvenger Well-Known Member

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    Ok... and for the other useful commands? (/fix;/repair, /enchant, /spawnmob (For more spefic stuff (like Saddles, Horse color, etc)))
     
  10. TroycarZ
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    TroycarZ Well-Known Member

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    honestly I'd love to have those because it would make my job 100 times easier rather than going to 250 donor to ask for stuff like wool etc to fix someones house

    but I don't know what the admins plan on,
    My opinion is, basically they don't want to give us extra perms.

    Because we basically have a mod vault. which doesn't solve most of our problems


    but overall i agree with this threads

    Donor Mods won't really see a difference as they have most of the commands but as a non donor, i have to work really hard to get stuff which can be done in 1 command.
     
  11. TheNexusAvenger
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    TheNexusAvenger Well-Known Member

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    Kerahna /msged me something like this since I was at the seen of a GIP (Griefing in Progress).

     
  12. blaq
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    blaq Experienced Member

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    Well, basically those permissions are not required for modding duties. It's not the Mod's duty to go around handing out repairs or god items while wearing the Mod's hat. If they wish to do so, it should be because they're also players who have those permissions.

    Technically item refunds should be the purview of SMods.
     
  13. TroycarZ
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    TroycarZ Well-Known Member

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    You're right

    but another thing missing is take this situation for instance

    A green bean's god cobble/sapling etc got stolen

    As a non donor, I have to ask random donors to enchant stuff for me, which is really annoying and time consuming.

    /Spawnmob helps greatly to fix minor griefs that cannot be rollbacked by smods/admins

    /spawner helps greatly when moving someone's spawner, say for instance if the player is a non donor, and needs his spawner back to normal because the spawner changes to pig when mods remove it.

    /repair i don't really see use off, but it really helps when mods remove huge bridges and all their tools get worn out, so i have to keep asking randoms when mods are not online


    There are use for everything. And there are other ways to solve it too, but these commands just make our lives easier as this gives the opportunity to help more people we can't help.
     
  14. TheNexusAvenger
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    TheNexusAvenger Well-Known Member

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    When destroying bridges... the gold tier is about .2-.3 seconds faster per block... but they really need /fix to get use out of them.
     
  15. Krissy
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    Krissy Stray Kids everywhere all around the world Administrator Discord Administrator Premium Premium

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    Just a note: I think those commands are not given because then the mods wont need to donate. Im not saying its to do with money coming first, but from the way i see it, if mods get everything, and they have to be fair, then a green mod will get donor perks and wont see the need to donate, which isnt desirable. so basically in order to do the job easiest, its expected you will help the server money-wise and the more you donate the easier the job is.
     
  16. TroycarZ
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    TroycarZ Well-Known Member

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    I'll just requote some things Xel said a while ago.

    We dedicate most of our time helping the server improve, we put our days and nights doing something for the love of the server, if we used all this time for a real job we could possibly donate for ourselves over 10 times or more

    It's basically up to the player if they want to donate or not, I myself am a 50 donor on TroycarZ but I don't see the point donating for the same commands again.

    Plus those commands will be given to you temporaly as a mod, whereas a donator you can have it forever
     
  17. Krissy
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    Krissy Stray Kids everywhere all around the world Administrator Discord Administrator Premium Premium

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    true, thats why mods dont have to be donors :3
     

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